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News



  • Release Notes - 2023-05-16

    Attention, General!

    Battleships will no longer roleplay as destroyers. We fixed a bug that caused battleships to reveal and engage stationary submarines, despite the submarines having their fire control set to “Return Fire”. We also fixed multiple bugs that caused users to get stuck in the tutorial.

    Additionally we upgraded the functionality of the chat. Private chats will now have a persistent message history, allowing you to catch up on previous conversations more easily.

    For a closer look at all the changes please check out the detailed Release Notes and share your feedback with us right here on the Forums and on our Discord Server.

    Best of luck General!

    Your Bytro Team


  • Release Notes - 2023-05-02

    Attention, General!

    With today’s update we gave the Booster Cards a complete visual overhaul. The changes will make it easier to distinguish between the different boosters and which benefits they provide.

    We also improved the game with bug fixes. You will no longer be left in the dark on the diplomatic relations of your neighbors. The diplomacy window again correctly shows all nations that a country is at war with.
    Further we fixed combat-related bugs. Land units that attack a disembarking enemy army will no longer embark themselves, but instead engage in combat as intended. And ranged units that have their fire control set to “Fire at Will”, “Offensive” or “Aggressive” will now properly engage stealth units that are revealed within its attack range.

    For a closer look at all the changes please check out the detailed Release Notes and share your feedback with us right here on the Forums and on our Discord Server.

    Best of Luck General!

    Your Bytro Team


  • Release Notes - 2023-04-18

    Attention, General!

    Several important bug fixes have been released today. Upgraded units will no longer revert to level 1 on maps that start with upgraded units, such as Arm’s Race.

    Crafty players that prefer covert strategies no longer have to fear their plans being uncovered ahead of time. We fixed a bug that allowed un-allied players to observe each other’s stealth units. And while we are on the topic of invisibility: units will no longer disappear completely when given a move command directly after an upgrade has finished.

    Finally we also fixed the bug in the fire control system allowing ranged ground units to pass through other armies uncontested.

    For a closer look at all the changes please check out the detailed Release Notes and share your feedback with us right here on the Forums and on our Discord Server.

    Best of luck General!

    Your Bytro Team


  • Release Notes - 2023-04-04

    Attention, General!

    In today’s update we’ve made managing production and construction across your provinces easier. We’ve added new buttons that allow you to speed up building projects across multiple provinces at the same time. This is particularly useful when activating booster cards.

    We also fixed a bug in the morale system. When the morale of a province was decreased the timers for production projects didn’t update accordingly. Production times will update directly upon morale change now. A handy buff to all players that enjoy sabotaging their enemies supply lines!

    For a closer look at all the changes please check out the detailed Release Notes and share your feedback with us right here on the Forums and on our Discord Server.

    Best of luck General!

    Your Bytro Team


  • Release Notes - 2023-01-10


    Attention, General!

    Let’s dive right into this week’s changes! In the last update we changed how idling armies react to being engaged in close combat. The same changes are now also being applied to stealth armies. When attacked while idling, stealth armies will only defend. The army can still go on the offensive and attack, but it has to be actively ordered to do so.

    Some of you are already using the new inventory system, but now is the time for everyone to get to use it. We are happy to let you know that, within the next few days, the inventory system will be made available to all players in Call of War.

    Additionally we fixed a bug that caused the animation for rockets to reset mid-flight, made it so that the flight corridor of tactical bombers no longer blocks vision of objects below and corrected multiple UI related issues.

    For the complete list of changes please check out the detailed Release Notes. You can share your feedback with us right here on the Forums and on our Discord Server.

    We wish you best of luck on the battlefield!

    Your Bytro Team