Call of War- Forum

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  • Beta Client:
    • The province list in the beta client was improved according to player feedback.
      • The province list now remembers its adjusted position and size after reloading the game.
      • The province list can now be moved to the right edge of the screen, where it is displayed in front of any other element.
      • Listings of the same building type are now displayed underneath each other in the same column.
      • Sorting buttons have been added at the top of the building list.
      • The morale is now also displayed as a percentage number above the moral bar.
      • Icons for the morale trend and revolt chance were added to the morale column of the province list.
      • The map region filter was added to the list again, allowing you to only show provinces of a certain region.
      • Active rally point icons are displayed if a rally point is active.
      • Double resource icons are displayed in the province list and province bar again.
      • The performance of the list has been improved, to avoid previously experienced lag when a larger number of provinces was displayed on the list.
    • To switch to the beta client:
      • The button to switch to the new beta client can be found in the account settings. Once switched, closing the tab and reopening it will open the last chosen setting. To switch back to the old client, re-visit the account settings in the new beta client.
    • We adjusted the gradient effect for land masses, to make it less prominent for islands. This change will make islands appear less dark and makes it easier to spot them. No changes were made for bigger landmasses.
    • Upon opening your first rewarded ad after the update, a popup will open, asking you if you’d like to be shown personalized advertisement videos. You will be able to use the Free Gold for Ads feature regardless of your decision, but the displayed advertisements can be adjusted to show content that might be of more interest to you. The popup will not open again after a decision has been made. You can change the setting in the account settings at any time though.

    Bug Fixes:
    • A bug on the Saturday Madness event map was resolved, which prevented some urban provinces of Turkey and the Belorussian Front from having Victory Points assigned to them.
    • An issue on Android devices was resolved that caused the keyboard to overlay certain areas of the app making it hard to create offers on the Stock Market, write diplomatic messages, or participate in chat.
    • A bug was fixed that prevented clouds from being displayed on the map border frame.

  • Attention, Generals!

    We are excited to announce a new type of event in Call of War - The Saturday Madness!

    From now on, you will be able to sign up for our Saturday Madness events every Saturday! The sign up time lasts only a couple of hours, so do not miss it.

    Note: Saturday Madness is an additional event and runs on top of our regular weekend events you can sign up for from Thursdays to Mondays.

    This new event puts you right in the middle of an intense battle for Europe! You and 12 other players fight for victory on a compact historic map of 1944 Europe at three times the speed of normal game rounds. You start with 5 urban provinces as the ruler of a randomly picked nation. To intensify the scenario even more you will face this fight without the help of coalitions and with the “Anonymous Round” feature enabled. Show your skills and hold sway over Europe and your enemies!

    Join our first Saturday Madness event this Saturday starting at 12:00 AM CET until Sunday at 04:00 AM CET and prevail over your opponents in one of Call of Wars most vigorous PvP events!

    Your Bytro Team
  • General:
    • Front Reports on mobile and in the beta client on desktop were reworked.
      • Category toggles were added on top, allowing you to filter out certain reports.
      • The layout was adjusted to be more consistent with headlines, sentence structure and icon usage throughout the game. The layout between desktop and mobile is more consistent now as well.
      • On the right side of each report the relevant location is displayed and can be clicked to jump to the position of the event or to open the respective panel.
    • The province list was reworked in the beta client.
      • The province list received a more polished look.
      • The list is now draggable and can be resized freely.
      • The province list can be displayed better on smaller resolutions now.
      • The build queue was altered accordingly and can also be dragged and resized like the province list.
    • To switch to the beta client:
      • You find a button to switch to the new beta client in the account settings. Once switched, closing the tab and reopening it will open the last chosen setting. To switch back to the old client, re-visit the account settings in the new beta client.
    • The positioning dot of an army is highlighted now as well, when hovering or selecting an army. This change makes it easier to find an army's location in crowded areas.
      • The positioning dot is red by default and turns white when the army is selected or hovered.
    • A 1 day peace period was added to the doomsday event map, to avoid a player joining a game after the player's country already experienced a major nuclear attack by another player.
    • The snapping radius to province centers was increased by approx 30% when giving unit commands, to reduce the amount of inaccurate commands.
    • When you receive a reward from watching an ad, you do not receive any email notification about it anymore. This change was made to avoid cluttering your email inbox with several emails per day. You still receive emails for other rewards you receive though.
    Bug fixes:
    • A bug was fixed that could cause the map of a game round to be displayed extremely dark. The maps will now be displayed in the intended color scheme again.
    • An issue on desktop was resolved that prevented the lasso tool, which allows for the selection of multiple units at once, to select all armies within the marked area of the map.
    • A bug was fixed that prevented the ambient battle sounds to be played when zooming in to an ongoing battle on the map.

  • Attention, generals!

    Today’s update brings new WebGL shaders to Call of War. The new shaders replace the current ones which will improve map performance and alter the look of our maps slightly. We tried to incorporate some of the feedback our Canvas veterans provided, who used to play with the removed Canvas graphics mode until the very end.

    New gradient effects were added, contrasts were tweaked and distance fog effects and new ways to render coastal waves were implemented. We also adjusted the color balance in the moral view mode to make it less bright, and the color saturation when zooming in on the map was reduced across all view modes. In the low graphics mode, the alternative to the removed Canvas graphics mode, the color saturation was reduced in general.

    Apart from the mentioned changes, we also resolved various bugs in the game. For a complete overview, please see the list below:

    • New WebGL shaders were implemented and replace currently used shaders to improve map performance and user experience.
      • Land masses stand out more now, as a new gradient effect is displayed from the inner land mass towards the coast. This change also makes the map appear a little less bright.
      • According to player feedback, the contrast of non-core province stripes has been reduced in all available view modes.
      • Coastal waves are rendered in a new way.
      • A slight distance fog effect was added that is displayed when you zoom out on a map.
      • The color balance in the morale view mode was adjusted by decreasing the color saturation to make it less bright.
      • The color saturation when zooming in closely on a map was reduced in all view modes, according to player feedback.
      • The color saturation in the low graphics mode was reduced in general.
      • The intensity of the red pulsating stripes for revolting provinces was reduced in the mid and high graphics mode.
    Bug fixes:
    • The Damage Building button used to be displayed for Capital provinces on mobile devices, even when no building was built in the province. This was changed now. The button is only available in case there are buildings in a province (including Capitals).
    • An issue was resolved that could prevent players from deactivating Rally points once set.
    • A bug on mobile devices was fixed that could cause the “treasure found” icon to overlap with the “supply drop” icon. If both icons are displayed, they are shown below each other.
    • A bug was fixed that caused an error message to be displayed when the page was refreshed while the Support Request Form was open.
    • An issue was resolved that could prevent positioning of units to be displayed. Positioning dots are now always displayed for all units to make micromanaging armies on the map more consistent.
    • A bug was fixed that caused submarines to be displayed on top of other certain units. Submarines are now always displayed at the bottom in case several units are displayed at the same location.
    • An issue was resolved that could cause some sections of a unit's movement line to turn invisible unless it was hovered over/highlighted. The complete movement line of units is now visible again.
    • An issue on the Europe - Clash of Nations 22 Player map was resolved, that allowed players to build harbors at the great lakes in Detroit and Toronto, although the lakes have no connection to the ocean. The option to build harbors in those provinces and the sea connection from these cities to the lakes were removed.
      • This change affects newly created game rounds only. Existing game rounds are not affected by this change.
    • Several bugs on various maps have been fixed, including spelling mistakes, incorrect flags and road connections.
    • Some Classic Gamerounds that were not ended with the previous release due to an issue, have been ended now.
    We hope you like the changes made and wish you all the best on the battlefield!

    Your Bytro Team

  • Release Notes - 2021-04-27

    Attention, generals!

    Today’s update implements a supply drop timer icon and info popups for generals that play on the mobile app in the game. The timer will appear as soon as a supply drop is available to you on the map, while an info popup will provide information on its exact location. Should you conquer it, another info popup will reveal the contents of the supply drop to you.

    We also fixed various bugs this week. One of which happens to be the handy lasso tool, that allows you to easily select multiple units on a map. On some maps the lasso was, although functioning, not visible to players. Luckily this is a thing of the past now, and the tool is displayed correctly on all maps again.

    To learn what else was updated and fixed today, please check the list below for a complete overview on all changes:

    • When hitting the back button on your mobile device while inside a game round or on the overview screen a popup will open that lets you exit the app.
    • All Call of War Classic game rounds that were still running have been ended and Classic games have been removed as an option when creating a game round.
    • A supply drop timer icon is displayed in the upper left corner of the screen on mobile devices now, should a supply drop be available on the map.
    • An info popup now informs you on mobile devices, when a supply drop is available in a province.
    • Another info popup was added in the app, that informs you about the contents of a supply drop once you secured it.
    • Players on desktop can now test an early development version of the new beta client.
      • The beta client allows for faster and easier implementation of improvements, functions and display options that are not feasible with the current client once fully fleshed out.
      • Please note that this is an early beta stage of the client and that aspects, features, functionalities, and appearance might change with future updates.
      • You find a button to switch to the new beta client in the account settings. Once switched, closing the tab and reopening it will open the last chosen setting. To switch back to the old client, re-visit the account settings in the new beta client.
    Bug fixes:
    • An issue was resolved that prevented the lasso tool, which allows for the selection of multiple units at once, to be displayed on certain maps.
    • A bug was resolved that caused the user interface to become unresponsive, when the forgotten password popup was closed on desktop.
    • The autocompletion of usernames in the name dropdown menu when writing a message is working correctly again.
    • An issue in the mobile app was resolved that caused the link to the Call of War Wiki on the Country Chooser in some game rounds to open a blank page. When clicking the link, the Wiki is opened correctly now.
    • A bug on desktop was fixed, that caused airplanes in convoy mode to display the speed value of the airplane mode in the army bar. Airplanes in convoy mode now display the speed value of the convoy in the army bar.
    • An issue on mobile was resolved that caused submarines to be displayed on top of certain units.
    • A bug was fixed that prevented the input in the password field to be hidden by **** when trying to change the password in the account settings.
    We hope you like the new supply drop time on mobile, and that the bug fixes help you to be victorious in all the battles to come.

    Your Bytro Team