Call of War- Forum

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News


  • Attention, Generals!

    Today’s release brings more bug fixes to Call of War. While we are still working on the next big thing for Call of War, we found the time to address some bugs that caused unnecessary inconveniences for some of you. These fixes include some issues with researching various units and some bugs that were occuring on Android devices.

    Read through the complete list of bug fixes below:

    Bug fixes:
    • We resolved an issue that prevented some players from researching various units although the requirements were met already.
    • We fixed an issue that caused the required minimum rank to overlap with the player amount in the game list when searching for a game.
    • We resolved an issue that made the button to hide the province list disappear after a player opened the construction panel when using Chrome.
    Mobile:
    • We fixed an issue that caused an infinite loading symbol to appear when scrolling down the “New Games” list on Android devices.
    • We resolved an issued which prevented players from scrolling down in the “All Offers” section of the stock market when using an Android device.
    We hope you like today’s update and the bug fixes it includes! We wish you best of luck on the battlefield!

    Your Bytro Team


  • Attention, Generals!

    While we are working on the next big things for Call of War we also managed to fix some bugs with today’s release. Yes we are working on some new features for Call of War and we will share some more details about what is coming soon, but for now here is the overview of all fixes included in this release:

    General:

    • We added Victory Points to provinces in dominion szenarios to avoid random winners, in case a game round reaches its time limit and no user was able to win yet. The player with the most Victory Points will win now.
    Bug fixes:
    • We resolved an issue that prevented members of the High Command to challenge another alliance when they had already reached their monthly game creation limit.
    • We changed the minimum price for offers on the stock market back to 1 and resolved an issue that prevented creating an offer on the stock market when entering an amount of 3 money or lower as the price for the offer.
    • We resolved an issue that caused New Games being displayed in the My Games list when switching between the two in the Games List section on iOS and Android.
    • We fixed an issue that prevented the Home button from working on iOS and Android devices.
    • We resolved an issue that stopped clouds from being displayed on the world map.

    We hope you like these new updates and bug fixes and wish you all the best on the battlefield!

    Your Bytro team

  • Attention, generals!

    With today’s update we adjust the price points for the premium espionage actions. As we are continually reviewing Call of War and its features, we now took a look at the available premium espionage actions and realized how powerful they can be. To reflect it in the game balancing we decided to set their gold prices to according levels.

    We also release an update to the fire controls today. As promised several weeks ago we took the time to review our latest update and adjusted it according to player expectations. While the “aggressive” fire mode still works like before to enable naval blockades, we changed the “fire at will” mode back to the original behaviour. This means that on default settings no unwanted wars with neutral nations are triggered. This change will be affecting all current and future game rounds.

    There are quite a few new things to discover, some of which we already highlighted in the news over the last couple of days. Read through the complete list of features and bug fixes below:

    General:
    • Elite AI becomes a free feature of Call of War and replaces the current normal AI.
    • We adjusted the names and descriptions of premium spy actions to make more clear what they do.
    • We adjusted prices for premium spy actions to better reflect their power in the game.
    • Price for country info will be increased from 750 to 2,000 gold.
    • Price for reveal armies will increase from 750 to 2,000 gold.
    • Price for reveal all armies will increase from 1,650 to 9,500 gold.
    • We added tooltips to the relation icons displayed in trade dialogs to make it easier to see which icon stands for which diplomatic trade.
    • When merging units with different fire mode settings, the merged stack will adopt the fire mode of the more powerful unit.
    • We improved the unit selection on mobile devices.
    • Trading on the stock market comes with a 10% fee for buyers and sellers.
    • Minimum price per unit on the stock market is set to 3.0 money.
    • Maximum price per unit on the stock market is set to 30 money.
    • Units cannot be traded anymore.
    • Trading resources via diplomatic trading is limited to coalition and team members.
    • Leaving a coalition causes a 3 days cooldown before a player can join or create a new coalition.
    • Being kicked from a coalition causes a 1 day cooldown before a player can join or create a new coalition.
    Bug fixes:
    • We resolved an issue which caused unit specific kill achievements like “panzer ace” not being updating correctly.
    • We resolved an issue that caused the infantry tab being loaded by default when opening research on mobile devices.
    • We resolved an issue on mobile devices that prevented the arrival time of enemy and allied units to be displayed when selecting a moving unit on the map.
    • We resolved an issue that prevented land range units set to aggressive fire mode to open fire on other units within their attack range.
    • We resolved an issue where additional queue slots were displayed incorrectly on mobile and PC.
    • Resolved an issue where units could not be selected in a certain area in the Pacific Ocean on the “World at War” and “1939 Historic World War” maps.
    Scenario rotation:
    • 2019-09-03 - 2019-09-10: Pacific Conquest
    • 2019-09-10 - 2019-09-17: America Homefront
    We hope you like these new updates and bug fixes and wish you all the best on the battlefield!

    Your Bytro team

  • During the Swift Strike event everything comes down to the wire. Find the right strategy, allocate your resources in the best possible way, ally with the right powers and do all of it FAST! In this event time can be your biggest ally or your biggest enemy! To win you have to be swift like a Luchs tank! There is no time in battle!

    Settings for this special event:
    • 10x speed
    • Starts when full
    • Free country selection
    • Players flagged as inactive after 1 real life day
    • No AI peace period
    • 1 real life day of human player peace period
    • Fixed runtime of 3 real life days after the game started (if not won earlier)
    If you want to participate in this event simply go to the game list: Within the sign-up period (2019/09/03, 4 PM CEST - 2019/09/04, 4 PM CEST) new event rounds will be created on demand and shown on top of the list of new games. As soon as the map has started you will receive a notification to your inbox.

    Your Bytro team

  • We want Call of War to be an exciting, realistic and balanced gaming experience for all of you. With that in mind, we will introduce several changes to trading in Call of War with our next update on September 3rd 2019.

    To start with, you will find that the option to trade units with other players is not available anymore. This change reflects both the realism and the balancing approach. Currently players are able to trade up to 10% of their armies on a daily basis, which can lead to rather bizarre and unrealistic situations.

    Furthermore exchanging resources via diplomatic trading will be limited to coalition and team members. This means that trading with enemies or neutral countries will be possible only through the stock market. This reduces options for account pushing as all accounts need to be in the same coalition or team as well as betraying a team or coalition by gifting resources to the enemy. Also, it makes the general balance of the map more fair and predictable. In events or scenarios that don’t have teams or coalitions, trading resources is only possible through the exchange.

    Speaking of coalitions, we will introduce a cooldown for joining or creating a new coalition after a player left or was kicked from a previous one. The cooldown after leaving a coalition will be 3 days and 1 day if the player gets kicked out. This change is designed to make coalition hopping less appealing and undercutting enemy coalitions a more risky strategic option.

    We will introduce a 10% trading fee on trades through the stock market. The fee is added on top of the price a player pays when accepting a buy offer, while it is subtracted from the amount a player would receive when accepting a sell offer.* This change addresses an issue where players used the exchange as their private warehouses to store/hide resources from the enemy when their provinces were about to be conquered. Apart from the trading fees the maximum prices will be adjusted as well. Currently you can set prices per unit between 1.0 money and 30 money. This will be changed to prices per unit between 3.0 money and 30 money.

    Upcoming changes in existing and new games:
    • The option to trade units via diplomatic trading will be removed.
    • The option to trade resources via diplomatic trading will be limited to coalition and team members.
    • Minimum prices per unit for resources will be increased from 1.0 money to 3.0 money. the maximum prices per unit will be set to 30 money.
    Upcoming changes in new games only:
    • Introduction of a 10% trading fee for buyers and sellers when trading resources through the exchange.
    • 10% money is added on top of the price the user pays when accepting a buy offer, while 10% money is subtracted from the amount the user receives when the user is accepting a sell offer.
    • Players will have a 3 days cooldown for joining or creating a coalition avert they leave a coalition.
    • Players will have a 1 day cooldown for joining or creating a coalition after they got kicked from a coalition.
    These changes will add another layer of realism to Call of War and make the game experience more balanced and fair to all players.

    Your Bytro team

    Edit: *When removing an offer from the stock market the paid 10% fee will not be paid back.