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  • KOLIN17 -

    Replied to the thread Registration for the Dirty Dozen - Final.

    Post
    well, if you will be able to recruit two teams! I'm not playing. when much depends on chance play cannot be.in teams there is no mutual understanding,the team must speak the same language. good bye.
  • user1659925 -

    Posted the thread Experience system.

    Thread
    I want an experience system to be added like civilization series. For example, if there is an interceptor which fought several times, it should be stronger than it once was.
  • user1659925 -

    Replied to the thread Gold express.

    Post
    I made that mistake so many times
  • user1659925 -

    Replied to the thread Buff Australia Region in Historical.

    Post
    Australia is not an easy start. U.K., USA, and France are close to it, so they can easily threaten Australia not to invade other countries. Australia has just a few units compared to superpowers. I think Australia is too weak to defend against strong…
  • user1659925 -

    Posted the thread A pillage Option.

    Thread
    Let's add a pillage option. In real history, pillaging or mass murdering happen during wartime. It may be more cruel and realistic. Effect might be killing 10% of population and destroying infrastructures (take time to abolish) How do you think?
  • atreas1 -

    Replied to the thread State-based damage efficiency.

    Post
    Quote from freezy: “Quote from Nooberium: “ ” Of course, there isnt a hard cap from 100 to 0, but efficiency will gradually go down on several thresholds. For subs the values are for example: 1-7=100% 8=60% 9=30% 10=10% 11+=5%. Every unit has…
  • Flying_Penguin19 -

    Liked emuempire1936’s post in the thread Dismissal of RP.

    Like (Post)
    Quote from VorlonFCW: “As the 25 player map is system generated the current policy is NOT to create additional maps. The reason that 25 player maps are no longer player creatable is because they are often underused and primarily abandoned which is…
  • Flying_Penguin19 -

    Liked emuempire1936’s post in the thread Dismissal of RP.

    Like (Post)
    When it comes to RP on Call of War, it is dismissed, especially by the English Mods. (By mods i mean people who can create any map like the popular 100 and 25 Player maps) Ever since the removal of the ability to make the 25 player map, RP on Call of War…
  • Engin Pasa -

    Now follows SultanVahdettin_.

    Follow
  • VorlonFCW -

    Liked attacker101’s post in the thread Selection of states.

    Like (Post)
    ...or use the province list on the right side of your screen
  • jony55 -

    Replied to the thread Registration for the Dirty Dozen - Final.

    Post
    i would suggest that maybee every team next round should have two of the best players (there will be unfortunalty propably not 6 teams i gues...
  • grandpooba52 -

    Replied to the thread The achievements.

    Post
    capturing the capitol does not stop the soldiers and politicains from moving to a new base the soldiers refuse to surrender
  • Kilroy2 -

    Liked VorlonFCW’s post in the thread Precision Command Tools.

    Like (Post)
    Quote from Iczz: “not being able to click on units past the seam on pacific ocean ” That should be fixed now, except for the few units stuck inside the map seam itself, which require the alternate selection methods. There are many alternate methods…
  • Punck_Best -

    Posted the thread The achievements.

    Thread
    Why should you not conquer the entire nation if you conquer the capital of a nation? It's stupid for me :wallbash :wallbash :wallbash :wallbash :wallbash :60sec:
  • ITSAEROMF -

    Posted the thread Suggestion: Heavy/ Escort Fighters.

    Thread
    I had a stack of planes up in Alaska in a recent game, and I realized something quite obvious: tactical bombers have much longer range than fighters, and get torn up on longer runs when a smart enemy has AA and fighters. The same thing tended to happen…
  • attacker101 -

    Replied to the thread Selection of states.

    Post
    ...or use the province list on the right side of your screen
  • Punck_Best -

    Liked Arcorian’s post in the thread Precision Command Tools.

    Like (Post)
    1555341035_news_images_12088.jpg
    Dear Generals, while our beta testers are still busy testing the new Paratroopers, we are bringing to you more bugfixes and graphical improvements which will give you a greater overview and precision in your commands.…
  • emuempire1936 -

    Replied to the thread Role-Playing Community.

    Post
    Quote from saif_hazem1942: “Maybe, but are there existing groups first? ” The RpU is a waste of time. We can make our own 10 player group
  • VorlonFCW -

    Liked Kanaris’s post in the thread Two capitals.

    Like (Post)
    Quote from iDragons: “ Lastly, yes, keeping together empires is supposed to be hard, but it's not supposed to be this annoyingly hard. Empires that spend their whole time trying to hold themselves together are not destined for long life. The British…
  • attacker101 -

    Liked VorlonFCW’s post in the thread Two capitals.

    Like (Post)
    This game is supposed to be as much about managing the resources and moral of your empire as it is about combat. This isn’t a tank driving simulator game, but a strategy game. Everything you do has an effect on something else. Planning ahead for food…