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  • killingone -

    Replied to the thread So where did they go?.

    Post
    Quote from cycle9: “Try this: Disable the "enhanced" GUI. Click on one of your units. Use the arrow keys to tab thru your units one at a time. ” tried it but to no avail although thanks for this it makes life so easier
  • killingone -

    Liked Restrisiko’s post in the thread So where did they go?.

    Like (Post)
    .. so, as already described in another thread, which was also about apparently inexplicable loss of troops, ultimately there's only this one possibility what happened ..smilie_alien_093.gif
  • Wüstenrabe -

    Now follows GrayAlie.

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  • ava emily -

    Replied to the thread Repair and heal.

    Post
    hi i am new here really love to be the part of your site repair and heal is the great work to do with your self will you like to tell me about the advantages of mobile apps for business because i think this topic would be great for engaging the readers.
  • suntso -

    Replied to the thread Unit cost and ability matrix.

    Post
    I wonder if the unit values are formula based or are in a database. Does anyone have the database or the formulas?
  • MuffinTomatoes -

    Replied to the thread Supply routes.

    Post
    Supplies? Tho the problem is if u lack the supplies it doesn’t affect the troops in anyway. And also when ur troops are surrounded does that still mean that they can receive supplies?
  • VorlonFCW -

    Liked Fortune12345’s post in the thread naval anti air support to landings.

    Like (Post)
    Also, most of the time people will be patrolling, and if a cruiser/destroyer is within the patrol circle, it will take damage but your convoy will probably be taking a lot of damage from the planes anyways. Thus, you probably shouldn't land somewhere…
  • VorlonFCW -

    Replied to the thread Supply routes.

    Post
    From a certain point of view, this concept is already a part of the game in a fundamental daily mechanic. Can anyone guess which mechanic which affects all units each day I might be referring to? ;)
  • VorlonFCW -

    Replied to the thread The newspaper.

    Post
    Quote from Ryan04px2025: “where and what unit is lost ” Is listed quite plainly in the newspaper. The idea of the notification is to be quick and simple. If you want more details they are readily available if you look in the right place.
  • VorlonFCW -

    Liked Dv8nt’s post in the thread PC.

    Like (Post)
    Your preference for mobile mode is now stored as a cookie within your web browser. To revert please follow the following steps: 1) Close any tabs for Call of War. 2) In your browser settings, clear cache and delete cookies relating to CallofWar.com 3)…
  • VorlonFCW -

    Replied to the thread Players that suicide should be banned.

    Post
    A highly active player frequently takes advantage of anyone who makes an offensive move and makes a surprise attack elsewhere. This may give the appearance of suicide but it is frequently just a matter of someone else taking an opportunity. If you…
  • VorlonFCW -

    Replied to the thread ROW causing a bug?.

    Post
    Quote from Fortune12345: “but there are hidden, because of Level 5 Fortifications. ” Level 3.5 and higher fortifications will hide their contents from ground level troops, even in combat. Quote from Fortune12345: “UK troops are in the…
  • gusv -

    Liked Ryan04px2025’s post in the thread The newspaper.

    Like (Post)
    @ender611 This game is indeed really impressive however I want to emphasize to the game developers @freezy . Can you please add where and what unit is lost in the notification when a unit is lost? That makes our life easier and makes us learn from our…
  • gusv -

    Liked ender611’s post in the thread The newspaper.

    Like (Post)
    Thanks..went back to game and it did load further. Though going back a couple days the old ones are still cut off. Been a few minutes. No biggy. I do check the newspaper allot. When Events says I lost army L42 or something I have to go to the…
  • gusv -

    Liked VorlonFCW’s post in the thread The newspaper.

    Like (Post)
    The reports of largest army or most researched as well as the popular or dreaded list is also listed completely as an article in the newspaper. Quote from ender611: “the bottom of the newspaper is cut short. Don't see the list or the possibility for…
  • gusv -

    Liked ender611’s post in the thread The newspaper.

    Like (Post)
    In the stats section its where it is handy to see the wealthiest or most researched etc. it always will cycle to the most popular or most dreaded. What interest is there in seeing these two? It makes going through the first list difficult. So in most…
  • gusv -

    Liked Ryan04px2025’s post in the thread 2 Nations attacking AI Capital.

    Like (Post)
    Great explanation! @VorlonFCW
  • gusv -

    Liked VorlonFCW’s post in the thread 2 Nations attacking AI Capital.

    Like (Post)
    There are many factors which go into this determination, most of these factors cannot be controlled by the player, so the real answer is: Flip a coin. The exact answer is that the first one to get to the province center will capture the province. …
  • gusv -

    Liked suntso’s post in the thread 2 Nations attacking AI Capital.

    Like (Post)
    If 2 nations at peace with each other are attacking the same AI capital, what determines who captures it?
  • gusv -

    Replied to the thread Unit cost and ability matrix.

    Post
    Quote from suntso: “a spreadsheet with unit costs and abilities? ” I would've to see such a feature provided in this game ... :thumbup: