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Lord Crayfish -
Liked Vanrendo’s post in the thread Aircraft have same combat stats on ground as in air.
Like (Post)A few days ago in global chat there was a discussion regarding this.Also in the forum there's a thread where it was mentioned that interceptors can be on the ground(not airborne) and spot militia. I think the game mechanics register planes, grounded the… -
Lord Crayfish -
Liked z00mz00m’s post in the thread Artillery is Too Expensive.
Like (Post)Artillery was OP going back to CoW 1. In those days, there was no rocket arty, so the gun arty was the undisputed queen of damage. The unit was nerfed in CoW 2 with the introduction of rocket arty and a drop to gun arty stats. It was still popular, so… -
Lord Crayfish -
Liked _Pyth0n_’s post in the thread Artillery is Too Expensive.
Like (Post)Artillery is one of the only units that can deal damage to other units without taking any in return. I've honestly never considered artillery "expensive", because it's always worth the cost. Sure, Axis artillery is expensive, but Axis everything is… -
Lord Crayfish -
Liked ChessSamurai1999’s post in the thread Artillery is Too Expensive.
Like (Post)Quote from Lord Crayfish: “Quote from ChessSamurai1999: “Artillery is really expensive, but mainly as Axis, 1430 goods is quite high. On the other hand, where else are you using those goods? Metal can be invested in ships/tanks. Food into basically… -
Lord Crayfish -
Liked SADRA_ready’s post in the thread How many people of each nationality on the forum.
Like (Post)What's up guys btw Hbd -
Lord Crayfish -
Liked pod_than’s post in the thread Give us the option to disband units.
Like (Post)Quote from Lord Crayfish: “Quote from Nostroma: “I disagree with the slow speed.... For accuracy, The depleted unit is not a bunch of walking wounded....just fewer troops. 5 men move just as fast as 500. So a weakened unit should not have a speed… -
Lord Crayfish -
Liked Erecon’s post in the thread Stats Improvements - New System Implemented.
Like (Post)Quote from Lord Crayfish: “Quote from Geden: “Real time recording = stats are updated more or less instantly. You won't notice a massive difference compared to the old system, but it's quite a bit faster. It shouldn't have lost weeks of data, but… -
Lord Crayfish -
Liked Joe Bartolozzi’s post in the thread Playthrough - Manchukuo.
Like (Post)Quote from Lord Crayfish: “Quote from Carking the 6th: “@The Mister Class WHY DID YOU LET YOUR ARGENTINAN GRANDPA OUT!! ” Well this has aged well hasn't it? ” Aged like wine. -
Lord Crayfish -
Liked AveryBryant’s post in the thread It Didn't Happen.
Like (Post)Hello, everyone, I am new here. -
Bar None -
Liked Suna232’s post in the thread Best stack to create with SP artillery, SP rocket artillery and anti air or SP anti air....
Like (Post)Quote from whowh: “Statistically, the optimum stack is 10 of each. So 10 SpArty, 10 SPAA, 10 SpRocketArty, 10 mech inf and 10 TD. That covers attacking infantry and armor plus defending against armor and infantry. I also throw in a couple mot. infantry… -
Amotah -
Replied to the thread 1991 Role Play: Brainstorming and Planning.
PostQuote from Talvisota: “Quote from stardragon225: “If yugoslavia is still open I would like to apply. ” I think @AleksanderZ is taking Yugoslavia, but Ukraine, Russia, Libya and Algeria are still open. ” No. -
russ_russ1 -
Replied to the thread 1991 Role Play: Brainstorming and Planning.
PostQuote from K.Rokossovski: “I think you need HC to create map at all (ONLY once a month, including errors in map attributes!), and its been like that for a few years already. I thought you could only create smaller maps and not HWW that way as well, but… -
Carking the 6th -
Liked stardragon225’s post in the thread 1991 Role Play: Brainstorming and Planning.
Like (Post)If yugoslavia is still open I would like to apply.