Recent Activities

This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

  • Boozo -

    Replied to the thread New Scenario! 1922!.

    Post
    Supremacy 1914 is another Bytro game based on WWI
  • WayneBo -

    Replied to the thread Call of War 1.5: Mechanics & New Balancing.

    Post
    naval gunfire is indeed very powerful in CoW 1.5 especially against buildings, which mostly have very small HP in CoW1.5
  • Boozo -

    Replied to the thread javaslat.

    Post
    ???
  • Malvorne -

    Replied to the thread Call of War 1.5: Mechanics & New Balancing.

    Post
    There seems to be a huge problem with ships doing damage to land units and cities. The ships seem to be able to do damage without being seen! Several cities and units start taking damage and I can't tell where it's coming from! Perhaps their range is too…
  • f118 -

    Liked WayneBo’s post in the thread Call of War 1.5: Mechanics & New Balancing.

    Like (Post)
    With three games at day 9, 12 and 12; Six cases of the early rush tactic, only one of those six players is alive. Not a large sample, and the one who survived is much more experienced than the other five, so might not mean much. One of the rush cases
  • CzarHelllios -

    Replied to the thread Call of War 1.5: Mechanics & New Balancing.

    Post
    Quote from DxC: “Quote from CzarHelllios: “Regular old style strategies of trying to build up Tacs to cover your territories isn't as viable, though it seems Shoot n Scoot/Artillery is a lot more viable. More Supremacy, less CoW applies here in…
  • Boozo -

    Liked General Nightman’s post in the thread Staff Introduction-General Nightman.

    Like (Post)
    Hello all, My name is General Nightman, you may have seen my forum guides and me on Call of War from time to time. I've just joined the support staff as the newest English moderator. I've played call of war since 2018 pretty consistently, taking a few…
  • Boozo -

    Liked Dante Bugler1’s post in the thread Staff introduction- Dante Bugler1.

    Like (Post)
    Hello everyone. My name is Dante Bugler1, some might know me from the chat, haven't been as active here on the forums. I've created my account quite some time ago but have only been actively playing for about a year or so. I love helping people out so if…
  • kir79 -

    Wrote a comment on Molodets’s wall.

    Wall Comment
    привет, вижу игрок с опытом, я командир группы "мишки" постоянно ищем людей с желанием играть и онлайном в команду, нужен скайп
  • Boozo -

    Replied to a comment by Boozo on OutKast’s wall.

    Wall Reply
    Good how baout you
  • Boozo -

    Replied to the thread Join the support team.

    Post
    cool beans
  • DxC -

    Replied to the thread Call of War 1.5: Mechanics & New Balancing.

    Post
    Quote from CzarHelllios: “Regular old style strategies of trying to build up Tacs to cover your territories isn't as viable, though it seems Shoot n Scoot/Artillery is a lot more viable. More Supremacy, less CoW applies here in general…
  • gusv -

    Liked Alphared’s post in the thread 1.5 a step to far!?!?!.

    Like (Post)
    Quote from freezy: “By the way, a week ago I opened a thread about the latest changes made testable on beta (Link). I still don't see any feedback in the linked thread from people lamenting in this thread here that we should communicate changes to front…
  • gusv -

    Liked Chimere’s post in the thread A Epic Strategy to bring down a player or AI country.

    Like (Post)
    Quote from BMfox: “I don't attack inactive players but save them for later for dessert. I only attack active players, only active players can take the win from you so every active player you annihilate is one more step closer to the win. AI you can…
  • gusv -

    Liked Ryan04px2025’s post in the thread A Epic Strategy to bring down a player or AI country.

    Like (Post)
    Quote from BMfox: “I don't attack inactive players but save them for later for dessert. I only attack active players, only active players can take the win from you so every active player you annihilate is one more step closer to the win. AI you can…
  • gusv -

    Liked BMfox’s post in the thread A Epic Strategy to bring down a player or AI country.

    Like (Post)
    I don't attack inactive players but save them for later for dessert. I only attack active players, only active players can take the win from you so every active player you annihilate is one more step closer to the win. AI you can attack anytime at the…
  • gusv -

    Liked Ryan04px2025’s post in the thread Tank Warfare.

    Like (Post)
    Nice one, as I said in the alliance forum: Anti Air Anti Air is technically in the armoured branch but not a tank. You can add self propelled anti air to a attacking unit to protect them. Point out that they are not used to attack, they are normally…
  • gusv -

    Liked Svven78’s post in the thread Trading & Market System - 10% Before I Sell???.

    Like (Post)
    Quote from VorlonFCW: “Quote from Svven78: “So for real, no moderators, no developers have anything to say about this? ” Just because you skipped 4 months of discussion doesn't mean there is no answer. ;) ” I left in protest but fair enough Vorlon. I…
  • gusv -

    Liked VorlonFCW’s post in the thread Trading & Market System - 10% Before I Sell???.

    Like (Post)
    Quote from Nooberium: “Does it really take 3 days? ” Yes it does. All of them have to be done manually, in addition to all of the bug reports from players who are in the 1.5 event and reporting things that simply work differently there as bugs. We…
  • CzarHelllios -

    Replied to the thread Call of War 1.5: Mechanics & New Balancing.

    Post
    Quote from CityOfAngels: “Quote from DxC: “An early rush is always a potential strategy in 1.5 and elsewhere. I would say in 1.5 it is more risky due to the defense advantage. Even if you take a city, you will end up weaker on average and the…