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  • Quote from Lord Crayfish: “It already is marked, making it any more obvious will be an eyesore. ” I would prefer if they were more distinguishable. I don't really care about map esthetics compared to function.

  • Quote from Erecon: “I will continue to practise it. ” Then can't you at least just keep it to yourself? What's the point of coming on here and arguing about it and trying to justify it? I'm sick of hearing about it.

  • Gold cap (Vote)

    DxC - - Suggestions / Criticism

    Post

    Quote from Carking the 6th: “I just wish there were maps where you could pay gold to play with no gold. ” Sounds nice, but this idea has been discussed as nauseam for many years. This idea hasn't somehow eluded Bytro, and as others have said above, Bytro is betting that this wouldn't be a good move for their bottom line.

  • Gold cap (Vote)

    DxC - - Suggestions / Criticism

    Post

    If you are causing someone to use a lot of gold, just look at it as your contribution to the prosperity of the game.

  • Unit Combat Experience

    DxC - - Suggestions / Criticism

    Post

    Something like this could be interesting but it would throw the balance in the opposite direction of what Bytro wants. Bytro wants to balance the game so that less experienced, weaker and less active countries get a relative buff by penalizing expansion etc of more active countries. In contrast, giving active units a buff would cause a "rich get richer" scenario. Giving buffs based on experience has been suggested many times and seems like an interesting idea, but I don't see it being implemente…

  • philippine independente

    DxC - - Suggestions / Criticism

    Post

    In the one I was looking at the x/30 went up to 8/30 in about 5 seconds. I didn't look at the countries for several seconds later, but all the large ones were taken once I looked. I guess you sit and wait like this to join a new map? Seems like the way to go and I guess a lot of people are doing it. What countries do you usually play?

  • philippine independente

    DxC - - Suggestions / Criticism

    Post

    People must be doing this to farm gold. Seems like something Bytro needs to address. They should make it so that the same account can't start a map as a major power if they already have done so with the last X days.

  • philippine independente

    DxC - - Suggestions / Criticism

    Post

    Ok, I just did this and see the problem. I had the 1939 filter on and was spamming "apply the filter" button until a brand new one came up. Within seconds of a brand new map popping up the major powers were taken.

  • philippine independente

    DxC - - Suggestions / Criticism

    Post

    @z00mz00m It would require some time/effort but you could probably refresh the games page every 5 minutes or so. It seems around 50 HWW maps start per day so that's about one every 28 minutes on average.

  • No. The ships may have moved though.

  • Quote from Carking the 6th: “It could also be a fault in intel; it shows up as convoy but is an disembarked unit. ” That's 100% what it is.

  • Quote from Brando Dilla: “I'm fine with people being silly (its a gamers forum ffs) but as long as it is not done with a trolling intent. ” I'd say spamming threads with meaningless quotes is intended to troll. What else could it be?

  • That smoke is a volcano and the ship is floating on the lava.

  • Game lenght limit

    DxC - - General Discussions

    Post

    Quote from 1101Pathfinder: “Usually the messages show up as the last article in the paper ” I don't mean the notice to vote to end the game. I mean the countdown timer that pops up. Say the max days for a game is 40, then around day 33-ish (not sure) there will be a UI notice that the game will end in XX days.

  • It ain't rocket science. Oh wait, yes it is.

  • Game lenght limit

    DxC - - General Discussions

    Post

    A week or so before the max game days is up there is some timer that pops up showing how much time is left. I'm not sure how many days before the end this starts to show.

  • Quote from Brando Dilla: “Which comes back to my suggestion: that the game should tell you what you're getting and what you're giving. ” Obviously, the game should be designed to minimize unfair exploitation of their players, but it's ultimately up to the players how they decide to conduct themselves.

  • Quote from Lady Aragosta: “1. This is a war game, so people are going to use dirty tricks to win. It's part it and those who can't handle this should probably find a different game to play. ” I disagree. Just because it's a war game doesn't mean we should accept "dirty tricks" as part of the game. Games have a community culture. It's up to the community to decide what that culture is. I do agree that the community is split on this topic which is unfortunate for those that like the game, but don'…

  • Here is the related comment: Right of way vs Peace

  • I tested this in a situation where I had row with the country and the province was owned by the country I had row with. I was able to attack an enemy without causing a war with my ally. I'm not sure about peace, but as long as the attack command is specific to the enemy I would guess it won't start a war.