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1692702875_news_images_28476.png Release Notes - 2023-09-19 Attention, General! In today’s update we addressed a number of bugs. Large army stacks will no longer have their HP value hidden behind the coalition flag in the army bar. Also, we fixed a bug that caused promotional pop-ups to appear more often than intended. We've also fixed a bug where converting units outside of a province would cause issues. Now, the "Convert" button will be hidden once a moving command is issued to a convertible u…
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1690286619_news_images_28149.png Release Notes - 2023-08-22 Attention, General! In this update we optimized the delay march feature. Now, you will be able to manually input a value to plan the delay time for army movements. This enhancement will give you more precision and real-time updates, making it an even more integral tool for strategic planning. We’ve also improved the strength value display in the Army Bar. It will now always show the highest attack or defense value available. Further we …
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1690286619_news_images_28149.png Release Notes - 2023-08-08 Attention, General! We improved the performance of the research window on mobile devices. Looking for your next upgrade will now be buttery smooth while you scroll through the research tree. We also fixed a bug in the Dominion gamemode that allowed spies to be placed in the player’s own provinces or in starting provinces. Attempting this now will produce an error message which can no longer be bypassed. Finally, we introduced a few impr…
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1690286619_news_images_28149.png Release Notes - 2023-07-25 Attention, General! We are excited to announce the launch of the new production flow feature! Some of you might be familiar with this already, as we tested the new feature for quite some time already. The new production screen makes managing your construction and production more convenient by letting you start research, queue pre-requisite buildings and produce units all from the same screen. Check it out now by playing Call of War on a…
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1689077306_news_images_28009.png Release Notes - 2023-07-11 Attention, General! We’ve fixed an issue that caused the view range of ships to be lower than the range indicated by the vision circle in the game. Now you can again rely on the accurate reports of your observers in the crow’s nest! This also corrects a bug where convoys with at least one Armored Car had a higher view range than intended. Additionally, we addressed an issue that prevented the coalition conversations in the diplomacy pan…
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1687853550_news_images_27885.png Attention, General! Following up on the changes from the end of May, we are making further changes to the game’s balance. Thank you to all our players for the great feedback! It made us rethink our buffs to Railroad Guns. It also sparked follow-up changes to buff the Allied and Comintern doctrines. We reverted the buffs to Railroad gun production. Now a Secret Lab at level 4 is again required to ensure efficient production. Further, we increased the damage of Com…
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1686058483_news_images_27759.png Release Notes - 2023-06-07 Attention, General! While playing over the last few weeks you might have already noticed the visual improvements to the game. This is thanks to our new Particle Effect system, adding more spectacular visual effects to Call of War. Now there’ll be smoke rising from revolting cities, ripples of explosions as artillery shells impact and water jets straddling dueling warships. Directly observe the results of your actions on the battlefield,…
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1685458522_news_images_27681.png Release Notes - 2023-05-30 Attention, General! It’s time for a meeting at headquarters! Old strategies will have to be reviewed, as we released a set of balance changes with today’s update. These changes will only apply to newly created games. Battleships, Railroad Guns, Infantry, Paratroopers, Motorized Infantry as well as Light and Heavy Tanks all have received buffs to make them more competitive with other units in their class. We also made Rockets, Flying Bom…
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1683032789_news_images_27478.png Release Notes - 2023-05-16 Attention, General! Battleships will no longer roleplay as destroyers. We fixed a bug that caused battleships to reveal and engage stationary submarines, despite the submarines having their fire control set to “Return Fire”. We also fixed multiple bugs that caused users to get stuck in the tutorial. Additionally we upgraded the functionality of the chat. Private chats will now have a persistent message history, allowing you to catch up …
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1683032789_news_images_27478.png Release Notes - 2023-05-02 Attention, General! With today’s update we gave the Booster Cards a complete visual overhaul. The changes will make it easier to distinguish between the different boosters and which benefits they provide. We also improved the game with bug fixes. You will no longer be left in the dark on the diplomatic relations of your neighbors. The diplomacy window again correctly shows all nations that a country is at war with. Further we fixed comb…
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1681727563_news_images_27300.png Release Notes - 2023-04-18 Attention, General! Several important bug fixes have been released today. Upgraded units will no longer revert to level 1 on maps that start with upgraded units, such as Arm’s Race. Crafty players that prefer covert strategies no longer have to fear their plans being uncovered ahead of time. We fixed a bug that allowed un-allied players to observe each other’s stealth units. And while we are on the topic of invisibility: units will no l…
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1679402995_news_images_27109.png Release Notes - 2023-04-04 Attention, General! In today’s update we’ve made managing production and construction across your provinces easier. We’ve added new buttons that allow you to speed up building projects across multiple provinces at the same time. This is particularly useful when activating booster cards. We also fixed a bug in the morale system. When the morale of a province was decreased the timers for production projects didn’t update accordingly. Prod…
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1679402995_news_images_27109.png Release Notes - 2023-01-10 Attention, General! Let’s dive right into this week’s changes! In the last update we changed how idling armies react to being engaged in close combat. The same changes are now also being applied to stealth armies. When attacked while idling, stealth armies will only defend. The army can still go on the offensive and attack, but it has to be actively ordered to do so. Some of you are already using the new inventory system, but now is the…
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Attention, General! You can find our up-to-date rules here: Communication Rules - bytro.helpshift.com/hc/faq/195 Game Rules - bytro.helpshift.com/hc/faq/196 Terms of Service - beta.callofwar.com/index.php?id=274 Please follow these rules to create a fun, enjoyable environment for everyone playing Call of War! Your Bytro Team
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1674032711_news_images_26238.png Attention, General! The game has become more beautiful. We have updated the background art on the landing page. It now shows the current CoW 2.0 map visuals and UI design. Once again, our bug hunters were busy over the last two weeks. It is no longer possible to queue two of the same building simultaneously. Instead, an error message will be displayed.<br> We also re-added the missing countdown timer in the pop-up tooltip for patrolling planes. For a closer look …
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1670933417_news_images_26001.png Release Notes - 2023-01-10 Attention, General! We hope you all arrived in the new year safely and joyful! For the first release of this year we will continue where we left off. This release brings many bug fixes, and a small but impactful quality of life change to the army details window. Let’s get started! We got a lot of feedback concerning the unclear HP levels of armies. You can now go to the Army details: there you will find a list of the units in your army,…
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I want a favor
PostQuote from S Schmidt: “Would like staff, @Arcorian, to verify it either way as there is no update in the patch notes. Also if that is the case that it is misworded then the option to create it should be removed from non Premium Members create options. ” The information in the Happy Holidays news post is indeed wrong. The HWW map can only be created by PA players. But you can join the games either with PA or the gold fee. I have updated the news piece. Sorry about the confusion!
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1670933417_news_images_26001.png Release Notes - 2022-12-13 Attention, Generals! This release brings you a number of bug fixes! We fixed UI issues such as faulty translations being displayed in the Diplomacy window, as well as production buildings being shown as buildable in non-urban provinces. Additionally, you will now get an error message when the username you are trying to switch to has too many characters. On the gameplay side of things, we fixed a bug that caused embarked land units that …
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1669117713_news_images_25839.png Release Notes - 2022-11-22 Attention, Generals! Today we’ve added two new terrain textures! In the north you will find a cold, icy tundra, while arid zones are dominated by dry, unforgiving deserts! Tundra and desert provinces are just a visual variation of the Plains terrain and grant the same terrain bonuses, making tanks and Motorized Infantry the weapon of choice to dominate the battlefield with. We also took this chance to improve the look and feel of plains…
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1667912604_news_images_25655.png Release Notes - 2022-11-08 Attention, General! We’ve updated the rewards for completing the research steps of the tutorial. Players will now have the difficult choice between a Tank Destroyer and a Medium Tank. This way new players get more options in how they approach their first game. We also fixed a bug that caused newly produced planes to turn into convoys when sent to an aircraft carrier produced in the same province. As this caused traffic congestion on hig…