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Search results 1-20 of 273.

  • O’zapft is!

    Sasri - - News

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    1538120579_news_images_10197.jpg Dear generals, Music, laughter, food and beer: The Oktoberfest is here. To celebrate this German Volksfest we will host speed maps over several days. We may not be able to offer you liters of beer, but we can surely provide you with a lot of fun, awesome action and sleepless nights. Put on some Volksmusik and try your best to earn double winning rewards for solo and coalition victories. Additionally the event does not have any minimum rank restriction, all player…

  • New tutorial map now LIVE!

    Sasri - - News

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    Today we will deploy a small update with the follow fixes: - Coalition chat is shown again - When clicking on the flag of a player in the province information the diplomacy will open again - We fixed that water and terrain on the 100 player map was missing - We fixed a display error of the attack range of units while giving an order

  • New tutorial map now LIVE!

    Sasri - - News

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    1537776819_news_images_10169.jpg Welcoming new players and making the Call of War community grow is one of our main concerns. Having an active community results into active and enjoyable game rounds, but especially for new players it can be quite challenging to grasp all the aspects and the strategic depth that Call of War has to offer. Diplomacy and managing your economy, for example, is a core element of the game, but new players barely get in touch with these features in their first session. …

  • WebGL Update now Live!

    Sasri - - News

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    Quote from Kanaris: “Anyone else having a problem seeing rebelling provinces after the WebGL update was applied? I no longer see the smoke on rebelling provinces (under 35% morale) ” Some smaller details like smoke on rebelling provinces are still missing but will be added later in the game. All important game play features should be available though

  • WebGL Update now Live!

    Sasri - - News

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    1537447163_news_images_10123.jpg It has already been a few weeks since WebGL is available on beta for our frontline pioneers and with today’s release everyone on desktop and Android devices will get to enjoy the new graphics renderer for Call of War. We made a lot of improvements and adjustments and were able to fix a lot of bugs also thanks to the feedback from the community. But we won’t stop at this point. We will keep monitoring the performance and make further fixes and improvements if need…

  • Mobile fail

    Sasri - - Bug Reports and Issues

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    Hello Dornan, could you please add a screenshot so we can take a look?

  • Cross Device, WebGL and Balancing Changes

    Sasri - - News

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    1535535638_news_images_9885.jpg Dear generals, For some time already Call of War is available cross-platform and connects players not only from all over the world, but also from all kinds of different devices. To support our cross device presence even further we have been working on some improvements for the community, which we want to present to you today. - We added two new achievements. Play on mobile and PC (on 3/20/90 days) in order to retrieve our latest addition to the achievements. - The…

  • Balancing Changes

    Sasri - - News

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    The balancing update will be live tomorrow August 29, to make sure everything goes smooth with the release. We will post an additional news on the website!

  • Teaser: WebGL Update

    Sasri - - News

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    Quote from VorlonFCW: “One player that I chatted with was not able to see the WebGL stuff on his 11 year old computer, even though that computer was top of the line at that point. After a few minutes of research I suggested to check the video card drivers, and they had not been updated in 11 years I am pleased to report that with updated drivers for the video card that the webGL test links were indeed functional. ” Updating all your drivers and keeping your system up to date will be the answer i…

  • Teaser: WebGL Update

    Sasri - - News

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    Quote from Diabolical: “Here's a question. What if you have WebGL disabled in your browser? I mean, once the toggling support between graphics is closed and you only use WebGL, how will people play if they can't use WebGL? And not just for those who choose (willingly or not) to deactivate WebGL, but what about those whom can't get the appropriate upgrades or drivers to enable WebGL without a "Major Performance Caveat" being "true"? Many players of Call of War and other Bytro titles use company c…

  • Teaser: WebGL Update

    Sasri - - News

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    On browserleaks.com/webgl you are also able to see, if you may encounter problems with WebGL or if you are good to go. 395e1a1237b187a1ef461d0c9663bcf8.png Simply check the Major Performance Caveat, if it shows 'False' you should not have any problems. If our system notices this is 'true' for you we will show you Call of War without the new renderer. After the release there is still time planned to make adjustments and improvements in case of browsers/devices specific problems. During this time …

  • Teaser: WebGL Update

    Sasri - - News

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    Quote from THEARBITER117: “Will this eventually feature combat animations? Like tanks shooting, cities literally on fire, maybe dynamic weather? Oh man, is there any way you could do dynamic weather now? Like snow storms in Russia or hurricanes in the ocean? ” While many things are possible with WebGL we still want to make sure that the map runs smooth and without any problems. The idea of weather in Call of War was brought up a few times already. The problem with weather is that many people wou…

  • Teaser: WebGL Update

    Sasri - - News

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    Quote from Kanaris: “Will this also apply to the mobile app version? ” yes, this will also affect the mobile version

  • Teaser: WebGL Update

    Sasri - - News

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    Dear generals, a new technology, which will revolutionize how you fight your battles in Call of War, is approaching. What is this modern technology you may ask. We are talking about WebGL. A state-of-the-art rendering technology which allows us to work with very fine graphical details on the map as well as provide a better performance. In the following gif you will get a first impression of what WebGL can do, but keep in mind this is not the final version, which means evenl more improvements are…

  • Balancing Changes

    Sasri - - News

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    Dear generals, today we are happy to present to you the upcoming balancing changes, which will be on beta upcoming Wednesday, August 15. After a two week test phase the changes will go live on August 28. We collected a lot of feedback including what we read in the forums and on other platforms and we felt the need to make some change to provide a balanced and interesting game experience. Please keep in mind that these changes will then also affect running games. If you have beta status you will …

  • Sadly the 260 player map has performance problems in the later stage of the game therefore we removed it from being created on the beta servers currently until we resolved that issue

  • Team Up!

    Sasri - - News

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    Thank you for your detailed feedback, we appreciate if you guys take the time to also give us a reasoning for the ideas you have. As mentioned in the news for this event this was more some sort of 'test run'. We never had this big of a team map before and liked the idea. We assumed there were going to be a few things that probably need fixing for the next time, but without trying it is often hard to tell where are the main problems and what are the best ways to tackle it, and before we even star…

  • new format update

    Sasri - - Suggestions / Criticism

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    Don't worry, never feel stupid for reporting a bug! It could have been something after all.

  • new format update

    Sasri - - Suggestions / Criticism

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    Please clear your cookies and cache, it looks like you are using the mobile version inside the browser for a weird reason.

  • New Community Manager

    Sasri - - Support Team

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    Quote from Captain Hurricane: “Is Sasri gone? Shame cos he did a lot of good work, look forward to the new Community Manager here then ” N'awwh that's nice thank you, but I will still be around