Search Results
Search results 1-20 of 183.
This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.
-
I imagine this has been discussed before, but... I remember a time when in CoW the number of active wars a player had was an important part of the game. I don't remember the details, but the more active wars, the greater the morale hit. I don't know whether the 'expansion' morale penalty replaced the old system. But I don't feel that it's enough. I don't feel that players are worried enough or suffer enough consequences from excessive active wars. Right now, a declared enemy A.I. won't trade wit…
-
If my friendly unit is moved thru where a stealth unit is, does the stealth unit automatically (and necessarily) initiate combat? EDIT: In other words, where a friendly unit is moving, or both enemy stealth unit and a friendly unit are moving. SECOND EDIT: Never mind, a situation on the map just clarified my doubt. Yes, even when moving the stealth unit will attack. Thank you all just the same.
-
Thank you, Bytro
-
What's it called?... when one player works with a second player to allow that second player to easily capture the country of the first player?... I'm not complaining. Players team up and work together in various ways. I'm just curious to know the proper term or slang expression for such practice. Thank you.
-
Are there new updates needed for the Doctrines' page? wiki.callofwar.com/wiki/DOCTRINES I don't know. It was last updated in January 2022. Call of War is so big and complex, I'm worried there may be changes that haven't been included on the page. I don't want to miss any details. Excuse me if the current page is already correct and complete. I'm just curious. Thank you.
-
I don't disagree with your idea, but I was thinking something a little different... that is, transporting commandos by sub similar to how aircraft carriers transport planes. Perhaps some limits... For example, not allowing subs to transport commandos without reaching a certain level, like say, only for subs maxed out at star level... or perhaps, to make it easier, at the highest level before star level, so that everyone theoretically could use the feature on any given map... or easier still, a s…
-
Quote from rdy2rocknroll: “I use destroyers to patrol the oceans they are fast to build and cheap enough not to miss if sunk ” Perhaps a stack with at least one destroyer and at least one cruiser would be good for patrolling. The destroyer of course scouts mainly for subs, while the cruiser has a greater above-surface view range.
-
This is from the Wiki: Another form of air combat can be triggered via the patrol command: In this mode the airplane automatically attacks all enemy units within its patrol radius, but units are not locked in combat in this mode. This means the patrol destination of a patroling airplane can also be re-positioned anytime. - During patrols aircraft deal damage every 15min instead of the standard 30min. The damage values of both sides are reduced accordingly by 50%. - If 2 enemy aircrafts patrol in…
-
HELP!!!!
PostQuote from northcoast1: “fount it, it was a little toggle i had to switch , thanks man ” I found the same VERY TINY toggle on my PC Thanks for that info. Now I can look at archived games. I have a somewhat-related problem, however. Sort of the reverse situation. I want to resign from or archive a game that I signed-up for but which hasn't started yet. (I changed my mind. Don't want to play multiple games at the same time.) But, I don't know how to resign and I don't know how to archive. I can't …
-
Thank you everyone for your comments. I have realized the embarrassing answer to my issue, and the problem is entirely with me. I hope this experience will help others. What's happening is that I am mixing new fresh units with damaged units; their combined hit points are then distributed as evenly as possible amongst themselves, and so naturally the fresh units appear to suffer attrition. I hadn't noticed what was happening when it was happening, until now. I apologize for stirring up trouble un…