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  • The "camera angle" at which you look at the map is tilted a bit, making vertical distances look shorter than they are in reality. You can see this when you look at all the country shapes. Therefore range circles are also ovals and it takes longer to travel vertical distances than horizontal distances.

  • In the game we do not refer to "morale" in regards of units, for units the word "condition" is used to make it clear that it is something different and related to the actual health or hitpoints. If you catch any spot in the game where it still says morale, feel free to tell me

  • Province Morale

    freezy - - Suggestions / Criticism

    Post

    Hello, the reason is more of technical nature. Calculating all the morale changes takes alot of server capacity, so doing it all the time during the day would increase server load drastically. Also it would require us to implement a new way of calculating morale. While the idea is neat, it comes at a cost. Not only manpower wise (=production cost), but also higher maintenance. This is also the case for many other suggestion you recently made in the forum. Additionally to that ideas always have t…

  • Thanks for the suggestion. I have to clarify something though as you keep repeating it in many different threads: We did not just increase the cost of Infrastructure to extract more gold. We increased the cost of Infrastructure because also the benefit from Infrastrucutre was increased by us. They are now giving +5% morale per level, which results in higher resource production as provinces with higher morale also produce more resources. It also makes it easier to maintain captured provinces far …

  • Happy Holidays! - A message from Bytro

    freezy - - News

    Post

    1545402506_news_images_11184.jpg Dear Call of War players, The year 2018 is coming to an end. For us it was a year of change, with big challenges and many technological innovations. The introduction of such changes does not always go smoothly and takes some time to get used to. Therefore we want to give a big THANK YOU to you, our players, for your endurance, your feedback and your support! We will continue to strive for bringing you the best strategy game experience possible. We also want to th…

  • That's a very odd bug, definitely not intentional. Thanks for reporting! You shouldnt be seeing more than 1 icon and it shouldnt be above your menus. Will be checked!

  • Technology advancements

    freezy - - News

    Post

    Quote from Undermin3d: “At first glance I hated it. I immediately switched back to the old render system for a few reasons which I will list below. I have decided to switch to the new system so that I can give it a fair shot and hopefully provide some useful feedback for the devs to improve the new system down the road. But for now these are my initial impressions. Some of these below might have been mentioned before and some of these might just be bugs. I also feel like a lot of these things ca…

  • Technology advancements

    freezy - - News

    Post

    Thanks for the Feedback! You can adjust your own mouse wheel sensitivity in the Windows settings. Maybe you cranked it up really high there?

  • Technology advancements

    freezy - - News

    Post

    Quote from Futz: “My biggest problem with new render is the troops are not as clear and crisp as they used to be. They are blurry looking compared to previous. Also when they change color to indicate allies it makes it harder to see. I’m an old man. I need all the help I can get. Lol If I were to continue, and I will, the map looks more cartoonish and not like a tactical map. The darker colors of the outside borders of everyone’s territory are to wide. I can see the color difference between my l…

  • Cant switch back to mobile

    freezy - - Bug Reports and Issues

    Post

    There definitely should be a button in the settings menu. Open "more" in the bottom right corner, then click on "settings", then scroll down and click on the "switch to desktop client" button. Please check and if that is not there in your browser, please report it as a big. As a workaround you can delete cookies to load the desktop version again.

  • missing province names

    freezy - - Bug Reports and Issues

    Post

    Hey, this is intended. Reason is that displaying thousands of city names becomes quite performance heavy and increases the load time, so we had to do this change. Alot of names also obscure the battlefield when you are zoomed out. Since normally the Urban provinces are most important, next to units, resources and victory points, we for now settled on displaing only those. We already ran with this setting on mobile for a long time. The rest of the names you can find out by clicking on them (name …

  • Desk top to Mobile Version

    freezy - - General Discussions

    Post

    Hey, while you are in the game, you have to click on the bottom right menu "more" (3 lines symbol), then on "settings" button (gear symbol). There you have a toggle "switch back to Desktop version" at the bottm (scroll down).

  • Technology advancements

    freezy - - News

    Post

    Auto creation of the 25p historic world map has been fixed, you should now see new maps being created in the games list. Please be brave and also try to play as the small countries from time to time By the way: If you have feedback what still needs improvement in the new renderer, please provide us with exact feedback of how a certain thing can be improved. For example: Why exactly are armies harder to see for you than in the old renderer, what can be adjusted to make it as good? That's more hel…

  • Technology advancements

    freezy - - News

    Post

    Thanks, we will investigate. For more and other issues, please submit bug reports using the bug report form in the game. Btw. there may be a creation problem with the 25p map at the moment as there wasn't a new one created yet, we are also looking into that, stay tuned

  • Hey, thanks for all the detailed feedback. Some of the points mentioned are being looked at by us as well and when we have more balancing updates next year we will certainly revisit some of the points. You also suggested some new unit features, these are generally more tricky to do since they require more dev work. Usually we try to go with balancing stats if that way we can achieve the same goal, with less effort needed. But that's only fyi.

  • This is actually a bug, thank you for reporting it. It will be fixed asap, creating new maps of this type is paused until the bug is fixed.

  • WebGL Update now Live!

    freezy - - News

    Post

    Hey everyone, thanks for all the feedback! The WebGL release was an important milestone and certainly this version already surpasses the old renderer in alot of areas, but not yet in all. There are still some bugs and missing functionality. But fear not, we will constantly update the WebGL renderer in the coming months so it gets better and better. We already have a long list of things to improve. Quote from CcallofWwar1942: “Happy with the webGL update / I dont doubt the finished product will b…

  • Hi, it is a known bug and will get fixed.

  • Hi, the hungarian flag there is a bug that will get fixed. We love hungary of course! Check out bigger maps to see this country in the game.

  • Cannot select units

    freezy - - Bugs & Issues

    Post

    Thanks for the report. As your units are moving further again I assume this is resolved already? When checking your game I also don't see a greek unit any more. maybe just a client-server disconnect, which can be solved by reloading the game. Improving the positioning of unit images is still on the to do list.