Search Results

Search results 1-20 of 83.

  • What happens if you have right-of-way with the AI when you attack? Not that I do this, but a good friend does.

  • Surrender Button

    BattleIvan - - Suggestions / Criticism

    Post

    Thank you for your comments. In the game that started this question of the "Surrender/handover" button, I had already spent over $500 to get gold for defence, as the main opponent to the coalition I was in was spending more, and pushing everyone back. To make things 100% worse she/he told me that rather than play this game - I should go and play on the highway. Yes I reported it. A lot of warnings from CoW - eventually I got banned from the game. Main point here, was that I had spent a lot money…

  • Army size

    BattleIvan - - Suggestions / Criticism

    Post

    In game players army size is listed from largest to smallest, but how is this figure determined? For example in terms of army size how is a battleship compared to a militia? Crew size? Balanced units. To increase your army size quickly can you build a lot of cheap units like militia? Hence someone that has a lot of expensive units to build may have a small army size wise, but their army would probably be stronger. Army size doesn't always relate directly to Army strength.

  • I have an Android too. I press the bottom left hand corner of the screen, to show all the active screens at once, then hit the 'X' in the top right hand side of the screen or screens you want to Log off.

  • Elite Commanders

    BattleIvan - - Suggestions / Criticism

    Post

    The day 24 was if you had the existing elite militia (level 7 militia) - you could start research on day 24 at the earliest. Other existing elite units are a lot later. It is good having these existing elite units but you cant use them until well into the game. As I said Elite Commander maybe the wrong title for what I am suggesting, This suggestion maybe better called War Ministers or Specialised industry or ...... The idea was to allow slightly different boosts/favouritism to some units, that …

  • Elite Commanders

    BattleIvan - - Suggestions / Criticism

    Post

    Similar to how you have Elite Units which you can buy with gold or build up with tokens/blueprints from supply crates, you could have elite commanders. This need not be an actual unit on the battlefield, but rather a leadership/command style or combat/defence strategy you can adopt from history - that if you have brought or gained through tokens/blueprints you can select before game play that you use during the game. One of the disadvantages of the Elite Unit is that you have to wait until day 2…

  • I was going to complain that the Toggle fullscreen activation button for the want of a better description, was in the way of the up/down scroll slide for the Province Administration when viewing provinces at the bottom of the list, but as some may think I dont give enough complements to the game designers, I must say I have only just discovered this toggle fullscreen option, after it being in the way for so long, and it is a view option that I am going to now use a lot more - thank you - dont kn…

  • so .......does that mean there is no real answer to a way to have the "pre-production" route shown to being the same as the actual route "post production". I dare say the biggest problem, even for a super computer, is you can setup a province rally point, even without a unit in production, so how in hell can the computer show the best route for a unit type that it doesn't know it is going to produce. You mentioned tanks taking a different route than infantry - another one would be naval bombers …

  • THE GOLD

    BattleIvan - - Suggestions / Criticism

    Post

    Well said - the best reply.

  • Entrenchment

    BattleIvan - - Suggestions / Criticism

    Post

    Thank you for your reply above. These defending values you are quoting are the same whether you have just stopped or have been stationary for a week. Where you are defending may not be a town/city and hence you want be able to put a fort there. In Military school it was always recommended if possible to attack the enemy whilst they where on the move. There was the surprise element, but the big plus was you didn't have to overcome any enemy entrenchment, barb wire, sandbags etc. because they didn…

  • THE GOLD

    BattleIvan - - Suggestions / Criticism

    Post

    Quote from Xarus: “But it's only a small group of players that unhappy with the situituation. This community is not so big, for this group of dedicated players we have already the gold free Players League and in the future The Dirty Dozen. We can be happy with this. I have spend a lot of time, to get this gold free community events. ” Thank you for the CoW Players League and the future - The Dirty Dozen.

  • Entrenchment

    BattleIvan - - Suggestions / Criticism

    Post

    Entrenchment may not be the right word as I say entrenchment, but I want it to include sandbagging, putting up barb wire, putting up camo nets and laying mines. This would be a temporary defence bonus for land units that builds up from 2 to 5 days stationary, hence would not apply to units that have just stopped. There would not be any cost to the player but time, and only starts on commencement of the 2nd day stationary and builds up to max defence benefit on the 5th day stationary. I know ther…

  • THE GOLD

    BattleIvan - - Suggestions / Criticism

    Post

    Thank you for your reply above. You have me wrong if you think I dont realize that Bytro need to make money - I understand that. Maybe you have misunderstood me. When I asked for the Pay-to-play game, the standard game was always still another option that would still be selectable. I was a gold spender. CoW is a great game. CoW will always have people that will want to play the standard game and have too much money and spend on gold for CoW. I have spent over a $1000 on gold in CoW. I dont think…

  • Not exactly what you are talking about, but if you have the money and resources it is a bonus to put different types of planes in the one wing including your strategic bombers and jet fighter to add strength and numbers to the wing whilst still taking full advantage of the SBDE of each unit type. forum.callofwar.com/index.php?…3adf870e54857a6c3eb6e5216Obviously the wing will be limited by the range of the shortest range aricraft in the wing. Some advantages when attacking AA or navy ships is you…

  • When setting up the Rally point for units in production, the route shown often differs from that that the unit actually takes when produced. This can be confusing for new players. Obviously different types of units can be produced from the one province depending on how it is setup, and depending on the type of unit produced, will determine what route it can take. Planes obviously will prefer to fly from airfield to airfield if available. Ships can only travel by water even if the rally point is …

  • Map render error

    BattleIvan - - Bug Reports and Issues

    Post

    Game #2,463,684 Map: 1939 Blitzkrieg 10 player game. forum.callofwar.com/index.php?…3adf870e54857a6c3eb6e5216 Two different shore lines rendered between Krasnodar and Rostov, in Russia.

  • THE GOLD

    BattleIvan - - Suggestions / Criticism

    Post

    Quote from VorlonFCW: “In the current business model the revenue to pay for the servers and developers comes from sales of gold. People are free to buy and spend as much as they wish, in the same way that you don't prohibit people from buying expensive cars or boats if they wish ” I dont agree with your comparison above. If gold in this game was allowing the purchase in game of better cars and boats than what the rest of the players without gold could get then i would be complaining. Now on the …

  • Thank you MadMike. I was able to get down to provinces with only barracks. Got lost with the 'Tab box' - the tab button did nothing. I was able to use the select all feature which put a tick in every box for every province with a barracks, even those off screen. I could then toggle to enable/disenable feature, that would toggle the enable/disable feature on those viewable on screen, but not those selected but off screen. Doing the same with Naval bases didn't work. Can this be fixed to work with…

  • As we can attack submarines with our artillery and SP artillery, can the submarines defence strengths be displayed against such an attack? forum.callofwar.com/index.php?…3adf870e54857a6c3eb6e5216

  • With both Naval bases and Barracks it would be handy when looking at them in Province Administration, if you could sort them such that all the enabled where separated from those that were disabled. Under advanced filters would it be possible to have a selectable filter labelled enabled/disabled that would put all the enabled naval bases and barracks before the disabled ones. This would be very very handy when trying to find enabled naval bases and barracks to disable, especially if they were sep…