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Search results 1-20 of 51.

  • Quote from Eminem2891: “Quote from CoralWar: “Several coalitions may want to cooperate.As I often do. ” Which is EXACTLY why that was removed from the game. Facing one coalition alone is bad enough - facing multiple is downright silly. If a single coalition isn't good enough to win a game, they don't deserve additional allies to make that happen. ” Don't forget that it's also a diplomatic game (if not essentially). A war can be won (and is often won) by the art of diplomacy. I see no shame to sp…

  • Quote from BMfox: “Why would you like to have shared maps with a member of another coalition? As coalitions battle against each other for the coalition victory they are natural enemies. You wouldn't share maps with your enemy would you? In the past there have been issues with members of different coalitions sharing maps because it resulted into espionage and unfair play. This is the reason why this option has been removed. ” Several coalitions may want to cooperate. As I often do.

  • Your tanks are there : - to kill these AA blocks - to take all the lands around the blocks. AI will split up its stacks in several small groups = easier to kill

  • Get involved in ALL the game you started. So, start less games (like 2/3) at the same time.

  • So, in the 1st situation, I will immediately take my tacs off the sky and fight his fighters with mine. Once the sky is clear, I send tacs again. 2nd situation : I'd rather keeping my fighter with full HP for the next air strikes. Notice that when I engage my planes, I will monitor them continuously for hours (like 10-12 hours non-stop). I can react in minutes.

  • Quote from BMfox: “. Several stacks of 5/5 interceptors and tactical bombers work the best. ” Why adding 5 fighters to the 5 tacs ? - For defending if you are offline ? For me, it's better to only send tacs (as many stacks as you can) and keeping the fighters appart, being ready to counter-attack if my tacs are threatened.

  • new country colours

    CoralWar - - Bug Reports and Issues

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    You can change it back in the parameters' menu.

  • Heavy tanks are not so strong as you said as : - they are an easy kill for tactical bombers. - they can quickly be outnumbered : as economy matters, when my opponent build 1 heavy tank, I will build 8 light tanks and far more anti-tanks. When I see my competitor is building HT, I know I already won the war as my contender will sink its own economy for a non-competitive units (too costly, too slow and useless once mid-game when planes have the supremacy). Same reasonning can be made for medium ta…

  • Tag a friend

    CoralWar - - News

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    Thank you for adding this feature. But for a better strategic view, I would like : - to see the new colors in the Herald too. - to have the same color for all my coalition. - exactly the same grey for neutral counties but with a specific color for each other coalition members. Neutral country : grey Neutral but in coalition A : dark blue Neutral but in coalition B : purple ...

  • Game Abandonment

    CoralWar - - Suggestions / Criticism

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    I fully support it.

  • Quote from VorlonFCW: “Quote from Little Racoon: “Just because the plane is shown on the ground, doesn't mean it's grounded. ” That gives me an idea. With the update to unit images coming with WebGL, it should appear that the plane is not grounded once refueling is done. ” But what happens if we launch rockets ? Currently = planes on ground can be destroyed by rockets and arti Your new proposal = automatic patrolling (after refueling) = cannot being hit by rockets anymore (except during refuel.)…

  • Quote from MACKMITTENZ: “I couldn't tell you the last time I had an issue with food... I see people who build behemoth armies to quickly take provinces; only to have them go into rebellion and default to me = easy VPs ” So, our coalition was attacked by 4 countries at the same time. They were at my border. 2 allies and me engaged the fight. But one of them became idle after 1 day and the other wasn't so active. So, my partner took 10% of ennemies' lands and me 90%. I was often online and the mos…

  • Quote from Restrisiko: “Quote from Xarus: “@CoralWar: I'm with you! The Food economic in this game is not the best. We have in this Forum hundred of threads about this topic. All the things veteran players do, is to know the bad game mechanics and build a strategy to compensate. If I be the game designer I would do two things into the game: #1 I would Implement a new Building, called "Governor's Mansion", a building you only can build three times during a match. If it's destroyed it is gone. Thi…

  • Quote from Xarus: “@CoralWar: I'm with you! The Food economic in this game is not the best. We have in this Forum hundred of threads about this topic. All the things veteran players do, is to know the bad game mechanics and build a strategy to compensate. If I be the game designer I would do two things into the game: #1 I would Implement a new Building, called "Governor's Mansion", a building you only can build three times during a match. If it's destroyed it is gone. This building rise the inco…

  • Quote from WayneBo: “Quote from CoralWar: “I have 950+ provinces, ” most of which produce neither resources nor have VP.concentrate your conquests to valuable provinces. ” So, when you are at war, you take only a few specific provinces ? That you say is nonsense.

  • Thanks for answers. I might be a noob. I have 950+ provinces, the best economy and I invest ALL my ressources on food since 2 weeks (hardly everything with IC5 + I3) and I am at -900h on food (yest. at -800). It's even worse every day as moral declines. If you can't adjust in 2 weeks = it's a broken part of the game, for me

  • Quote from Eminem2891: “This is why you build up a surplus in the early game, then expand rapidly. I typically don't begin my major expansions until I have a minimum of 50k food stocked and a steady enough cash flow to buy any food that comes to market. It's a pain, yes, but it's another dimension to how you have to strategize to ensure victory before starvation. ” So you recognize the game is broken after your "time limit". Moreover, on a world map, it's impossible to win before the "time limit…

  • The New Call of Gold

    CoralWar - - Suggestions / Criticism

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    Quote from MACKMITTENZ: “I have been a loyal COW player for quite some time now... I am at the point of retiring due to the pay-to-win system that has been introduced over that last six months. In the last three months I have played and successfully maintained top 5 standing in every game. However, there is now a new element; Leprechauns. How are we to play honest rounds when jimmynoob is spending $300/day? Something needs to be done or I, as well as a lot of us loyal players, are going to walk.…

  • Once you expand your nation a lot, it becomes impossible to cover the food demand. I know the tips : max food prod, build infrastr + fortif. on food provinces, put troops on food provinces, no more units... But it's impossible to come back positive on food. And once your stock is at 0, you lose lands : you cannot expand any more. What is the point having to take the same provinces day after day ? Where is the pleasure in this ? Do you call it a game ? Sugg : a province taken is definitely taken.…

  • Shared maps were also used : - to build constructive relationships with our neighbours, helping to focus on key targets. - to watch closely your friends' ennemies. Looking at these distant wars was helpful to prepare ourself. Betrayal risk ? As we can see our friends troops, it's easy to know if they prepare something or not. The risk is low. Wrong step from Bytro. They should restore the former version.