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Quote from Geden: “Quote from MarioLazzaratti: “Bytro, please don’t go forward with this change. Don’t you realize this would make all existing strategies and gameplay tactics useless? ” That is somewhat the point! We do want to offer new experiences to our players. I empathize though that in recent months the change of pace has been very high, especially compared to our previous pace when it came to releasing gameplay/balance updates. ” Almost all comments on this news is like don't do this cha…
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Quote from Skellcrafter: “What would be much better: - new maps (Africa, South America, Eurasia, ...) - Expand units (transport planes for armored support of paratroopers, mountain troops (but significantly weaken other units in the mountains)...) - Deepen the strategy game (logistics?, encirclements, real rivers that are not crossed like oceans but with engineers or something, make terrain more important (tanks in the forest? --> Bad idea), ...) - Make economy and resources more important (don'…
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I'm in a game there my neighbor is mulitiaccounting heavily - 3 known countries, and due to his actions probably at least 5... He admitted having 2 accounts + later on he told that a 'placed' stack wouldn't move, while he took the rest of the empty country and stood with a rocket artillery shooting the stack down... The known secondary account was used to clear southern Africa, while the primary account conqured the now free area... Early on, before I knew, I got shared map with both - so I have…
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Supply Lines
PostQuote from freezy: “Supply lines are one of the evergreen suggestions. We also are interested in them. Just a hard feature to implement, so it didn't get any priority so far. Also makes the game more complicated of course, but also more rewarding if you master it, so it has some trade-offs. ” Currently the infrastructure is a waste of ressources and time, but maybe as an use as supplylines it could be usefull again. May I suggest that a connection of infrastructure could be reduce the penalty of…