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  • Release Notes - 2024-09-04

    Tribunate - - News

    Post

    This is probably a more underrated update from Bytro (and underappreciated). Bytro is a FOR PROFIT company. They have to make money to pay their employees and thousands of other expenses. Plus the company has to show profit to make it worth the risk of investment from shareholders. I think many users forget this aspect of a business. Whether through selling gold packages or premium subscriptions, Bytro has to make money. If you are an active player in this community you want them to make money. …

  • Balancing changes - 2024-08-06

    Tribunate - - News

    Post

    I know it was annoying because people were spamming the tool on airfields, but this forced me to think about how I place airfields. Where I once played 1 airfield I now place 2-3 in that general location. In essence, I am bankrupting the enemy if they want to target all those airfields (which are cheap). Kind of fun to do.

  • Usually the game moves so quickly I don't have time to build ports to move armies. I typically invade, build production buildings in captured cities, make production there instead of moving units and placing ports everywhere.

  • What is a social credit score?

  • If you are allies then you also get that light armor attack bonus. Plus the range is higher. I'd invest in tac bombers first and prioritize that. Even if you are not allies, tac bombers is still a better investment especially if you are playing against a decent player. BUT most people in this game make medium and heavy tanks because of the obsession on heavy armor. So attack bombers do have a place here.

  • Quote from Klusey: “It's a massive waste of time. The navy in general is not very efficient to invest in, unless absolutely necessary. If you're going overseas then worry about winning naval battles instead of your transport ships. If you win the naval battles then it doesn't matter how fast or slow your transports go. ” Quote from Vanrendo: “Quote from Klusey: “It's a massive waste of time. The navy in general is not very efficient to invest in, unless absolutely necessary. If you're going over…

  • The speed is nice but I wish each upgraded level slightly lowered the disembark/embark time.

  • I have been testing resource allocation in upgrading transport ships in my overall strategy, I have been doing this for years. I only do this in my "fun maps" and not in competitive play. The extra HP for each level is not worth the investment but the speed bonus is nice. I am generally curious about what the general population thinks of this.

  • Quote from K.Rokossovski: “And in the game, counter-attacking would be most unwanted. Speaking for myself, I mercilessly exploit the AI's tendency to counter-attack when getting a little incoming artillery. ” I would absolutely hate if my units counter-attacked without my orders haha

  • AvA Game Idea

    Tribunate - - Suggestions / Criticism

    Post

    Little do we know

  • Saturday Madness - New Event

    Tribunate - - News

    Post

    Is this kind of like a FFA Endgame 1944? ☺️ Pumped about this scenario!

  • To be ultra aggressive in the opening days of the game you need: - Armored Cars - Artillery and rocket arty - AA and maybe some infantry Don't focus on economy for the 1st day or 2. Don't build industry. Build just military production and push quickly into enemy territory to keep feeding your economy through conquest. This is HIGH risk but HIGH reward if you want to take a nation out quickly.

  • I don't believe so. I play on Windows, via Microsoft Edge, never had a notification on there.

  • AvA Game Idea

    Tribunate - - Suggestions / Criticism

    Post

    Yea it's a fun game mode that I miss dearly. I hope the devs bring it back soon. It's not quite what you described here but it is awesome. Allies (3) v. - Axis (3) v. Comintern (3)

  • AvA Game Idea

    Tribunate - - Suggestions / Criticism

    Post

    They have this already... just hasn't been put back into rotation since 1.0 transition. Endgame 1944.

  • Though you cannot guarantee 100% safety there are some things you can do before you go to bed to give you some peace of mind. - Don't start wars or assaults during the day that may leave you vulnerable at night - Pull your units back and solidify your holdings so far, don't overstretch and leave yourself exposed. - Take aircraft and patrol them over units you may feel are vulnerable.

  • Your attack stats are used. The bad thing about attacking a patrolling stack is: - They use their defense bonus - PLUS they get their 50% attack patrol tick as well It's usually not wise to do so unless the stack was really weak or that you will wipe it out with one hit.

  • No Allegiance is open for recruitment! No Allegiance is an international alliance that is made up of fellow players all over the globe who strive to make one another better, have fun and compete at a high level. We don't have any hard requirements to join but we definitely want our members to be well experienced and willing to communicate. Communication is a non-debatable factor and will get you booted or rejected quickly if you do not cooperate or communicate with your teammates. Please join us…

  • AI nations will still attack randomly every now and then. Be prepared always. These are Elite AI so you can't just grow unopposed.

  • AC is great for early game aggression and it's a little cheaper than mot infantry. Mot infantry costs a lot of food but are worth the investment after the early game has moved on. Mot infantry also have an Okay defense against air.