Search Results
Search results 1-20 of 80.
This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.
-
Quote from Nostroma: “So I guess with all the negative feedback Bytro will be going ahead with this anyway. Why bother getting feedback? ” Because it's not a binary thing where the update either gets released or scrapped. We can both deploy this update and implement feedback from the community before we do. That's also why we decided to hold the update back on beta for another 2 weeks, so we can do further polishing and discuss how to proceed from here.
-
Quote from Phillip Bosley: “What would nukes be made of? You can’t realistically make a nuke out of food, metal, and oil. ” Sounds like you are not trying hard enough... Serious answer: we are favoring a gameplay > realism approach at the moment. That's also why we added the Pan-Asian doctrine to the Europe map. The doctrine name/art style is more of a hinderance in that case, and ideally we rename it on the Europe map at some point. We just prioritized having the variety of a fourth docrine tha…
-
Quote from K.Rokossovski: “Quote from Geden: “Quote from K.Rokossovski: “Also, I wonder if your job as a "community manager" includes managing the tournaament community? Because we need detailed descriptions of the changes to plan our matches, so if it would be possible at all, could you release new spreadsheets with the relevant data (unit costs, research costs, building costs, production rates for various maps, etc etc) BEFORE the new release is pushed down our throat on some tuesday without a…
-
Quote from Komrade Khrushchev: “Quote from Geden: “Quote from Komrade Khrushchev: “@Geden. Should we call this Call of War 3.0? ” Haha, maybe this will stick, who knows I think it was freezy who coined that term initially (CoW 1.0 etc.), so i'll wait for his opinion on the matter ” I see. Do you know when this will go live in non-beta games? ” We don't have a release date set in stone yet, i'd expect within the next 1-3 weeks but don't hold me to that should the date change.
-
Quote from Erecon: “What about the legal issues? Someone properly bought some of those "payday operations" with booster stuff that contains rare or goods. What about the ad boosters that gives goods ? will all these boosters be converted, or will they be deleted? ” They will be converted, i don't have the specific details for that yet though. As with past updates where we had to convert booster cards to a new variant we'll make sure that no value is being lost.
-
Quote from K.Rokossovski: “Also, I wonder if your job as a "community manager" includes managing the tournaament community? Because we need detailed descriptions of the changes to plan our matches, so if it would be possible at all, could you release new spreadsheets with the relevant data (unit costs, research costs, building costs, production rates for various maps, etc etc) BEFORE the new release is pushed down our throat on some tuesday without any further notice? ” Tournament schedules and …
-
Thank you for the long, and well-written post! Maybe i can provide some more context for some of the points and questions you've raised here. Quote from Lord Crayfish: “If you wanted to spice up the economic situation on the "balanced" maps by making one more plentiful, you could do what you did in 1.0 and have four cities with one deficit per country. Possibly make there be more oil in the Middle East, more food in Eastern Europe or N. America, more rares in Central Asia, etc. From what little …
-
Quote from MarioLazzaratti: “Bytro, please don’t go forward with this change. Don’t you realize this would make all existing strategies and gameplay tactics useless? ” That is somewhat the point! We do want to offer new experiences to our players. I empathize though that in recent months the change of pace has been very high, especially compared to our previous pace when it came to releasing gameplay/balance updates.
-
1727099684_news_images_31861.png We will be making important changes to the resource system in an upcoming update. Two resources - Goods and Rare Materials - will be removed from the game. These resources, previously acquired by conquering provinces, will no longer be part of your war economy. With fewer resources available, competition over the remaining three - Fuel, Food, and Steel - will become more intense, leading to heightened conflict and more meaningful economic choices. By making resou…
-
Quote from Nostroma: “Pfah!!!! Of course....Cut back on the one thing that helped free players try to make up a little distance to the paying players. Money bags cried foul... War bonds caused havoc in the early stages of the game?....really?...And gold didn't? Oh...and as a reward for pointing out this flagrant war bond fiasco, all you money payers get 20% extra war bonds production....that the free players will not get. Bias or what. Flame on ” The change to PA wasn't based on any direct feedb…
-
1718104328_news_images_30797.png War Bonds balancing, new benefits included with Premium Account and bug fixes. Continuing on in our efforts to finetune War Bonds, we are making more impactful changes rto Call of War’s latest resource. On all newly created maps, players will now start with 5,000 War Bonds instead of the previous 10,000. This limits the amount of havoc that War Bonds can cause in the very beginning of the game, letting players settle in better when joining a map. Additionally, us…
-
Map rebalance! The European map has received a major overhaul. Additionally, we are rolling out further balancing changes for War Bonds. Most of us have started their journey in Call of War on the European Map, and many great battles have been fought on this all time classic. So what more reason could we need to make some key changes to this timeless battlefield, making sure it can be enjoyed well into the future! The most striking change you’ll notice is the addition of major Rivers to the map…
-
1719326494_news_images_30905.png Increased the costs of the “Sabotage Building” Spy Action and resolved significant bugs. We have been very busy collecting your feedback for the new War Bonds, and the message could not have been clearer. The “Sabotage Building” Instant Spy Action is too cheap and was quite the nuisance in games since the release of the War Bonds. Therefore we will be doubling the cost of the action to bring it more in line. We will continue to monitor the impact of War Bonds, an…
-
1721732421_news_images_31268.jpg The new War Bonds have arrived! Launch a new map and check out the exciting new resource that completely changes how Call of War is played! As we already announced in the news last week, War Bonds are the newest resource added to Call of War. They can be used to unlock special actions that were previously only available with Gold. For a detailed breakdown please refer to the detailed release notes. We are excited to see how you guys will make use of the new War B…
-
Quote from 6thDragon: “If I'm reading this correctly, these new war bonds will not carry over from map to map. Will they be allowed for use on skill-based maps that are Bytro approved to be gold-free? ” The War Bonds function like other resources. So they will be allowed on tournament maps. Same gold rules as before though, so you won't be able to use gold to stock them up on these maps.
-
We have some very exciting news to share! Meet Call of War’s newest resource: War Bonds! They will replace almost all functions currently paid for with Gold.This revolutionizes how Call of War is played, so read on to find out all of the details! 1721298864_news_images_31155.jpg War Bonds are a new resource in the game, located in the resource bar at the top of the screen. They accumulate passively over time for free. War Bonds are used for all special actions, such as speed-ups, spy actions, mo…
-
1719326494_news_images_30905.png Economy Balance iterations - Nations at war now need to do a trade offer to change relations - planes on the ground no longer automatically flee when attacked by land units Our last update sparked quite the discussion! We enjoyed the passionate discussion and exchange of ideas, especially over on our Discord server in the dedicated balance-discussion channel. Based on your input we are lowering the cost of constructing Industry buildings, to bolster your countrie…
-
1718104328_news_images_30797.png Economic rebalance! Changed production costs for ALL units. In this update we’re going to have a look at one of the most fundamental aspects of Call of War: The Economy! More specifically, we are going to change production costs for all units in the game. We are aiming for multiple effects with our changes: - Economic choices, and what units are prioritized in production, matter more in the early game - We want to shine a spotlight on higher level units, so we ar…