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This is probably a more underrated update from Bytro (and underappreciated). Bytro is a FOR PROFIT company. They have to make money to pay their employees and thousands of other expenses. Plus the company has to show profit to make it worth the risk of investment from shareholders. I think many users forget this aspect of a business. Whether through selling gold packages or premium subscriptions, Bytro has to make money. If you are an active player in this community you want them to make money. …
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I know it was annoying because people were spamming the tool on airfields, but this forced me to think about how I place airfields. Where I once played 1 airfield I now place 2-3 in that general location. In essence, I am bankrupting the enemy if they want to target all those airfields (which are cheap). Kind of fun to do.
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If you are allies then you also get that light armor attack bonus. Plus the range is higher. I'd invest in tac bombers first and prioritize that. Even if you are not allies, tac bombers is still a better investment especially if you are playing against a decent player. BUT most people in this game make medium and heavy tanks because of the obsession on heavy armor. So attack bombers do have a place here.
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Quote from Klusey: “It's a massive waste of time. The navy in general is not very efficient to invest in, unless absolutely necessary. If you're going overseas then worry about winning naval battles instead of your transport ships. If you win the naval battles then it doesn't matter how fast or slow your transports go. ” Quote from Vanrendo: “Quote from Klusey: “It's a massive waste of time. The navy in general is not very efficient to invest in, unless absolutely necessary. If you're going over…
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I have been testing resource allocation in upgrading transport ships in my overall strategy, I have been doing this for years. I only do this in my "fun maps" and not in competitive play. The extra HP for each level is not worth the investment but the speed bonus is nice. I am generally curious about what the general population thinks of this.
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Is this kind of like a FFA Endgame 1944? ☺️ Pumped about this scenario!
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To be ultra aggressive in the opening days of the game you need: - Armored Cars - Artillery and rocket arty - AA and maybe some infantry Don't focus on economy for the 1st day or 2. Don't build industry. Build just military production and push quickly into enemy territory to keep feeding your economy through conquest. This is HIGH risk but HIGH reward if you want to take a nation out quickly.
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Though you cannot guarantee 100% safety there are some things you can do before you go to bed to give you some peace of mind. - Don't start wars or assaults during the day that may leave you vulnerable at night - Pull your units back and solidify your holdings so far, don't overstretch and leave yourself exposed. - Take aircraft and patrol them over units you may feel are vulnerable.
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Your attack stats are used. The bad thing about attacking a patrolling stack is: - They use their defense bonus - PLUS they get their 50% attack patrol tick as well It's usually not wise to do so unless the stack was really weak or that you will wipe it out with one hit.
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No Allegiance is open for recruitment! No Allegiance is an international alliance that is made up of fellow players all over the globe who strive to make one another better, have fun and compete at a high level. We don't have any hard requirements to join but we definitely want our members to be well experienced and willing to communicate. Communication is a non-debatable factor and will get you booted or rejected quickly if you do not cooperate or communicate with your teammates. Please join us…