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Search results 1-20 of 32.
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Battleships, Cruisers and Troop Transports (literally ocan liners) MUST not be allowed to sail on the river. They have to large of water displacements
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Nuclear Bombers are single-use units, meaning they disappear when you nuke the enemy with them. This causes the problem: They are expensive to manufacture and also horribly time-consuming to build. This problem makes me ask myself: Why doesn't Bytro add a brand new FUNCTION?: Nuclear REFITTING. Yes, Nuclear REFITTING. Nuclear refitting means that: Once you drop the nuke, the Nuclear Bomber will automatically change its name and status to a Strategical Bomber. To drop a new nuke, the Strategic Bo…
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Tactical Bombers are the best aerial unit for a variety of reasons. Change my mind: 1. Tactical Bombers are versatile: Send enough and you blow up from infantry to HTs to oblivion. Send enough and you will reduce cities to rubbles. Send sufficient and you will send ships to the bottom (although in this domain attack bombers are slightly better). 2. They have good speed and range 3. Tactical Bombers are like flying artillery but specified in destroying unarmoured and light. Furthermore, if Tactic…
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Add bridges
PostI also agree. Crossing a supa small river but you need to use an ocean liner and two ports is brainrot
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Add bridges
PostDevelopers should add bridges as a buildable support building. The Bridge have to be built in both sides of the river (two provinces). Units that cross the bridge won't have to embark and disembark.
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Resources
PostThat's why I became a resource beggar, panhandling ridiculously large amounts of resources from my big fellas in the coalition.
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Along with the Cease Fire, Peace, Share Intelligence, Share Map, Trade Embargo, and Right-Of-Way options, there should be another option called Surrender. Surrender option is available to the user when their capital has fallen, their army has been destroyed or a city of theirs has been nuked. When you Surrender, the game will end but the enemy also won't be able to occupy more of your lands.
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Commandos are meant to storm fortifications and fast attacks on lightly defense positions. So, a tactic should not emphasize commandos alone. When you see something like Maginots or Mannerheims though, it's commando time. With the Strom Fortifications bonus, they would attack the enemy garrisons in the forts with arty support.
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Bytro should add a new function to the armies - Rogue Mode. When all provinces of your country have fallen, a percentage of your army (not destroyed yet) will go to Rogue. That means they would attack any armies in their attack radius (to planes, artillery, and battleships) or simply near enough (in View Range). - Players can't control the units that have gone Rogue. - The further the units are from your country's capital, the higher the chance they would go Rogue. - They would get a +2% damage …