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1734940636_news_images_32961.jpg Happy Holidays! As the snow blankets the battlefield and festive lights shine over your territories, we’re taking a moment to wish you peace, joy, and plenty of victories both in Call of War and in life. Regardless of where in the world you are, or how you choose to celebrate, we hope this season brings you holiday cheer and warm memories. To make this holiday extra festive, you can join the Call of Christmas event maps to celebrate in merry style. Take over Anta…
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Quote from vonlettowvorbeck: “@Geden Why is it that with every message that the game has been improved, the lag multiplies??? Further, I do not understand that pop-up message, bc when was the last time the game was 'improved'??? PS: Maybe I am simpleminded, but I noticed only downgrades... ” Sorry, this update today took a bit longer to deploy. So there were multiple popups saying the update had finished, when in fact it hadn't. I hope things are back to stable now that the update is done!
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1730220853_news_images_32277.png Balancing changes to alleviate Oil shortages, new tutorial map test and important bug fixes. We’ve been closely monitoring the impact of the recent Resources Reforged update. From the feedback you all provided it has become clear that there is a shortage of Oil in the early stages of the game. This is why we’ve shifted costs on some units and buildings over to consume the more abundantly available Metal instead. This evens out resource consumption across all stag…
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Hello Drot! Thank you for reaching out with your concern! I know that most other maps use the Ukrainian flag already instead of the USSR one. So i will talk to the devs to figure out if it was an intentional choice for the World at War map or merely an oversight! And while i fully empathize that this is an important topic to you, please don't spam multiple boards with the same topic. Thank you very much!
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Quote from vonlettowvorbeck: “Quote from Erecon: “Any others getting this warbond bug as premium user? I tryed the new 100 map with rivers and 3 resource system. Premium users should get 30k warbonds a day 1250 pr hour, but I noticed that I only get 1000 warbonds an hour instead like normal user without premium. ” That and ... resources are completely messed up in already running maps. The province overview doesn't show resourcves except Food and the displayed stock are at least messed up on the…
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Quote from Erecon: “Any others getting this warbond bug as premium user? I tryed the new 100 map with rivers and 3 resource system. Premium users should get 30k warbonds a day 1250 pr hour, but I noticed that I only get 1000 warbonds an hour instead like normal user without premium. ” On the World maps the base production for WB is 20,000 per day instead of the usual 30,000 on other maps. As the Premium account bonus is a percentage, you also only get 4,000 bonus per day instead of the usual 6,0…
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Quote from SendNubes: “Quote from AleksanderZ: “I think @Geden posted a spreadsheet showing the updated resource costs for all units somewhere in the announcement thread. Don't know if it includes updated Paratrooper conversion costs. ” the point is that you are unable to convert the paratroopers, they still require rare materials and goods, so it just throws an error code when you try. The update is live for over a week and paratroopers are not useable. ” Fix for this issue is in the pipeline, …
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1730220853_news_images_32277.png Resources Reforged is live now: Goods and Rare Materials are no longer available on newly created maps - Massive overhaul for the World map, adding Rivers around the globe to enhance gameplay. Goods and Rare Materials have been removed from the game! This change applies to all newly created game rounds. Please read our update news from last week for more information on this change. The Resource rework also comes with a balancing update to Industry buildings. We’v…
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Quote from K.Rokossovski: “Quote from Geden: “Quote from K.Rokossovski: “Also, I wonder if your job as a "community manager" includes managing the tournaament community? Because we need detailed descriptions of the changes to plan our matches, so if it would be possible at all, could you release new spreadsheets with the relevant data (unit costs, research costs, building costs, production rates for various maps, etc etc) BEFORE the new release is pushed down our throat on some tuesday without a…
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I promised providing this as soon as all values are final, so here we are. This is all the construction/production costs broken down by doctrine. I won't maintain this sheet indefinitely, so no guarantees that these values are up to date beyond the next few weeks. But for now everything in there is what will hit live next week: docs.google.com/spreadsheets/d…u_vZa88m80i1e9eCYeuw/edit
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Quote from Therworldtube: “Basically, everything becomes more expensive and there's less variety of a nation's economy, which reduces strategic experience. And that's not mentioning how both regular and rocket artillery will be diluted as a result of this update. ” It's not becoming more expensive, as the total resource output from your provinces remains the same. It changes what unit compositions you can build though, due to the adjusted production costs. But again, nothing there was made more …
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1729693299_news_images_32237.jpg After careful consideration and four weeks of extensive testing with the community, we’re moving forward with an update to streamline the resource system in Call of War. As part of this, two resources - Goods and Rare Materials - will be removed from the game with the next update. We understand this change is significant, especially for veteran players who value the depth of a complex resource economy. Our goal is to enrich the gameplay experience for all players…
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Quote from Nostroma: “So I guess with all the negative feedback Bytro will be going ahead with this anyway. Why bother getting feedback? ” Because it's not a binary thing where the update either gets released or scrapped. We can both deploy this update and implement feedback from the community before we do. That's also why we decided to hold the update back on beta for another 2 weeks, so we can do further polishing and discuss how to proceed from here.
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Quote from Phillip Bosley: “What would nukes be made of? You can’t realistically make a nuke out of food, metal, and oil. ” Sounds like you are not trying hard enough... Serious answer: we are favoring a gameplay > realism approach at the moment. That's also why we added the Pan-Asian doctrine to the Europe map. The doctrine name/art style is more of a hinderance in that case, and ideally we rename it on the Europe map at some point. We just prioritized having the variety of a fourth docrine tha…
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Quote from K.Rokossovski: “Quote from Geden: “Quote from K.Rokossovski: “Also, I wonder if your job as a "community manager" includes managing the tournaament community? Because we need detailed descriptions of the changes to plan our matches, so if it would be possible at all, could you release new spreadsheets with the relevant data (unit costs, research costs, building costs, production rates for various maps, etc etc) BEFORE the new release is pushed down our throat on some tuesday without a…
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Quote from Komrade Khrushchev: “Quote from Geden: “Quote from Komrade Khrushchev: “@Geden. Should we call this Call of War 3.0? ” Haha, maybe this will stick, who knows I think it was freezy who coined that term initially (CoW 1.0 etc.), so i'll wait for his opinion on the matter ” I see. Do you know when this will go live in non-beta games? ” We don't have a release date set in stone yet, i'd expect within the next 1-3 weeks but don't hold me to that should the date change.
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Quote from Erecon: “What about the legal issues? Someone properly bought some of those "payday operations" with booster stuff that contains rare or goods. What about the ad boosters that gives goods ? will all these boosters be converted, or will they be deleted? ” They will be converted, i don't have the specific details for that yet though. As with past updates where we had to convert booster cards to a new variant we'll make sure that no value is being lost.
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Quote from K.Rokossovski: “Also, I wonder if your job as a "community manager" includes managing the tournaament community? Because we need detailed descriptions of the changes to plan our matches, so if it would be possible at all, could you release new spreadsheets with the relevant data (unit costs, research costs, building costs, production rates for various maps, etc etc) BEFORE the new release is pushed down our throat on some tuesday without any further notice? ” Tournament schedules and …