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  • I play Call of War with my 2 friends sometimes but I don't know what strategy to give them. I am chronically online so I know my own gameplay style but they are more casual and less active. Normally they would play until they figure it out but they tell me if we don't win then they're gonna stop playing. They know the basics of producing, researching, and other "advanced" details such as attacking/defending damage, morale/resource production. Any tips for them would be appreciated.

  • Probably bots or lack of creativity? Maybe you are just noticing them?

  • Ok thanks I will keep that in mind

  • True, the official game manual/wiki still has stats and pages from the classic version, the most recent updates I saw on there were from 1+ years ago.

  • The Open Bar Chatroom

    Commander Schleicher - - Off Topic

    Post

    What's the worst thing he said?

  • Look at the dates that pages were edited. To my knowledge it's not regularly updated since it's an unofficial page, meaning it's more of a hobby/project of the original creators who have maybe lost interest.

  • The Open Bar Chatroom

    Commander Schleicher - - Off Topic

    Post

    Why are you guys so upset about an in-game chatroom, let alone 'the mister class?' His comments on the picture seem pretty tame compared to things I have seen on there.

  • I'm back at it after many months. I have been playing for 5 days and I have a total of 50-60 units. I learned from last time that I need a big airforce and a good navy so I have: - 2 interceptors - 4 tactical - 2 attack - 3 cruisers - 1 sub - 1 destroyer - 2 medium tanks - 5 light tanks - 6 artillery - 3 aa guns - 1 mot. Infantry - 1 amphibious - 3 armored cars - The rest is 3/4 to full hp infantry - Currently producing mech. Infantry I have reg, mot, and mech inf researched. I have cars, and al…

  • The Open Bar Chatroom

    Commander Schleicher - - Off Topic

    Post

    User out here keepin' it real, most competent ally yet.

  • Isn't that what it already is?

  • Incorrect both in real life and in-game. I don't think you understand how powerful a nuclear bomb is. Looking at the small sized Hiroshima bomb, it leveled 99% of buildings within a mile, not 200 meters, and a firestorm went across the city for over 2 miles. Some measly ass bunker isn't gonna save you from that. And since you want to be "realistic," just know that nobody in the 40s or early 50s could be prepared for a direct nuclear strike, and fallout was still not understood so people would li…

  • In the picture they are in the same place, either a worthless edited photo or a real bug. Nevermind it was a captured/revolted unit.

  • The shockwave sure, but the massive wall of fire and heat would seep through any hole and surround any wall. Literally means nothing if you're protected from a blast, because as I said the weapon is completely unconventional and therefore normal bunkers are worthless against it.

  • Exactly, and even the "war satellites" were completely fictitious. The Americans and Soviets wanted to make some laser weapons in space but that's probably as far as a space weapon would get. The only thing possible would be like the German sun powered raygun in space which was a concept made under the Wunderwaffe program. Other than rockets, space technology shouldn't, can't, and won't go in CoW.

  • Interesting since it was my least thought out idea, and the more I think about it I just don't see an effective reason. Specifically I think the military administration should last 24 hours with low resource production but higher defense bonus because it takes place directly where the fighting is. What other things would this be good for?

  • Individually, can't edit the names, organize them, or anything else. The pin feature was likely intended for enemy armies to track them.

  • If the last part was confusing, it's just being allowed to have more selection within the army groups to sort by model, level, type, and other categories similar to how you would for all units.

  • Even then, what would the purpose be? Just have a little Sputnik icon floating at the top of the screen to reveal every army across the globe? The concept of the game and it's mechanics cannot and will not support a space unit. Even though WWII was technically a technological race, the game is focused more on the "blowing stuff up" part of it.

  • Again, no. Nuclear bombs were added in the game likely because of what they're intended to do. The concept of a weapon of mass destruction like a nuclear bomb is unconventional, and technically concrete bunkers could provide protection from the blast but realistically and conceptually nothing can protect you from a nuclear weapon or it's fallout effect. Unlike normal bullets, bombs, or munitions that have been in use for centuries.

  • I'm pretty sure they would revert immediately to core again in any scenario, and the military administration applies only to non-core provinces.