Search Results

Search results 1-20 of 641.

  • Elite AI for All

    freezy - - News

    Post

    You can also increase your popularity to AIs by granting them positive diplomatic relations (right of way, shared map) and by joining the AI in declaring war on aggressive nations with low popularity.

  • Trading Fee

    freezy - - Beta Feedback & Issues

    Post

    The problem with the number 1 or 2 being replaced with a 3 will be fixed soon. The check if the entered number is valid will happen once the field is not in focus anymore or when the insert button is clicked.

  • Elite AI for All

    freezy - - News

    Post

    Exactly, only matches after the update.

  • Tax

    freezy - - Beta Feedback & Issues

    Post

    The tax was accidentally also released to running game rounds. This was reverted. The tax is only present in game rounds started after the update, as announced in the news.

  • That is being fixed right now.

  • Hello, it appears as if you are currently not using the enhanced graphics, but that you are manually trying to switch to the enhanced graphics. This mode is more resource hungry and does not work on all devices, especially older mobile devices. If the system detects performance issues on such devices, it automatically switches back to the non-enhanced graphics. It seems that this is happening here. The solution would be either to play on a newer more powerful device or play on the non-enhanced g…

  • Fire at will!

    freezy - - News

    Post

    It will be released with tomorrow's update.

  • Steam Error

    freezy - - Bug Reports and Issues

    Post

    Hello, we tried to reproduce this problem but failed. For us the Steam achievements are updating correctly. Can you give us more information so that we can investigate further? Since when does it happen? Does it happen with particular achievements or does it affect all achivements? Does the count not move at all or is only the achievement not awarded in the end when the count is full? Are the achievements really unlocked in the ingame profile already?

  • You still can trade resources with members of your team/coalition.

  • Reasons for these changes were given plenty already by BMFox, thanks for that One of the most important reasons, which was not mentioned yet, is that these changes make it harder for multi accounters, wolf packers and account pushers. Of course the changes won't prevent it completely, but cheating that way is now a greater hassle and can't be done as effectively anymore. There would be much more drastic options to prevent it even more (e.g. removing trading completely like in CoN), we already we…

  • Mini-Map in the Newspaper

    freezy - - Beta Feedback & Issues

    Post

    In fixing.

  • Quote from white bird: “Requesting a bit of clarification regarding: Quote from freezy: “The "camera angle" at which you look at the map is tilted a bit, making vertical distances look shorter than they are in reality. You can see this when you look at all the country shapes. Therefore range circles are also ovals and it takes longer to travel vertical distances than horizontal distances. ” Note - all questions / statements made below are based upon the parameter(s) of maximum travel allowed (th…

  • The map seam bug unfortunately was not completely fixed with the update, but will be with the next one.

  • The update to the fire controls was finalized and will *probably* be released in the next game update (in 2 weeks from this post). So hang in tight please

  • Sorry for the issue everyone. It should now be fixed for good.

  • Naval Movement Bug

    freezy - - Bug Reports and Issues

    Post

    The issue should be fixed now.

  • The issue should be fixed now.

  • The issue regarding the map seam should be fixed now.

  • Release Notes 2019-08-20

    freezy - - News

    Post

    That should be fixed, yes. The issue only appeared shortly before the update (and was fixed by the update), that's why it didn't make it into the news text. The transport ship bug mentioned in the news was the bug that leveled transport ships did not use the speed of their level.

  • Both games use the same engine, so sometimes a change in the one game can result in an unplanned change in the other game. Usually we always spot these beforehand and fix it, but with this it slipped through the cracks. It was due to particular units (Gas Artillery) in the new game Supremacy 1 having limited ammo and a reload ability. Should already be fixed in CoW though?