Search Results

Search results 1-10 of 10.

  • Ideas to new maps

    kylinho - - Suggestions / Criticism

    Post

    i really like the idea of having a 1v1 eastern front map rather than relying on your random teamates to be good army groups like other maps are. And the pacific 2v2 would be fun as well. and for the people that wonder why belgium and netherlands would be in a pacific game, its because of their pacific coloinies such as the dutch east indies.

  • The Resource Issue

    kylinho - - Suggestions / Criticism

    Post

    This game needs more resources or just a create game mode for alliances that will allow them to make custom practice rounds. These custom rounds can add the option to choose resource amount and day speed, as well as which map.

  • Coast defenses

    kylinho - - Suggestions / Criticism

    Post

    This idea could be implemented by adding a building type for coastal forts. Which all they do is build fortifications but directly on the coast.

  • Province Organization

    kylinho - - Suggestions / Criticism

    Post

    If bytro were to add a feature to the province overview tab on the left of the screen that would allow a user to select certain province and throw them into there own group that can be selected just like selecting provinces on another continent. The idea is to produce a certain type of unit in one place or even to put another conquered nations industry in their own tab. That way you can see what those provinces are at and how much more they need to be improved. - click or click+drag to select pr…

  • Sandbox Gamemode

    kylinho - - Suggestions / Criticism

    Post

    I read a thread a while ago about the possibility of having a sandbox game for an alliance. The idea for a sandbox would be to try tactics and to practice combat against other players. I want to see a game mode like this for players to practice and to build up there nation while not having to worry about another player to invade and eliminate them quickly. The sandbox would be a 100 player map that an alliance would be able to create. there isn't an upkeep on the map so it can last forever and t…

  • and i hope that bytro makes this a thing because i wanna make a thicc navy

  • A 100 player map game with 4x Resource Production. simple as that. Being able to produce more units and research more will make the game have more units per country but also still maintaining the normal game speed. - 100 player map - free country selection - 4 player coalition size - game ends in 12 weeks

  • Capitulation

    kylinho - - Suggestions / Criticism

    Post

    When a player loses their capital, all the land that they currently own will be go to the player that took the capital. all other land taken in combat involving multiple people will be kept by the player that took the province. Having to continue to fight a player after crippling them takes time and effort to take unguarded provinces. It would be faster if one could fight for the capital and take it eliminating the player from the game. this would also change tactics in game because you can now …

  • if this were to be the reward, then there couldn't be coalitions. unless the reward was divided amongst the coalition

  • Imagine playing a game of call of war on a 100 player game with unlimited resources and free country selection included. you can build endless industry, and have infinite units. I personally think that this event would be a lot of fun because you would be able to use anything you want to with no resource limits to stop you. there would be a lot of troops and industry construction but just an event like this would be cool to see. Game Speed: 2x Coalition Size: 5 It would be possible to reduce ind…