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  • Quote from V1nd1cat0r: “militia are not well trained than infantry historically, but they are defensive, as I said again militia is for supplementing your defense not for using in battle. ” Yes, militia are great defensive units in this game now, which again is totally ahistorical, because historically militia units fell apart when fighting real infantry. Militia units lacked the heavy equipment and training needed to fight well. They were stopgap units or units scraped together from suboptimal …

  • Quote from aDudeWhoDoesThings: “You also lack the capacity to realize that infantry pave way for motorized and mechanized infantry, so sure, mass your militia, but your speed cuts your ability to takeover fast enough to really make a difference before those come into play ” It's a total waste of oil to build motorized or mech infantry. You are much better spending it on tanks or aircraft. Motorized inf are just slightly faster inf and mech inf not much better. As for infantry being "an incredibl…

  • The militia change is historical? You mean, you think militia units were more useful units in World War II than trained infantry units? Then why didn't armies spam militia units instead of infantry? Your claim of historicity is clearly nonsense. And if you think infantry are a better unit in this game than tanks, I hope I get to play you sometime. I routinely spank players with infantry based armies.

  • So - militia upkeep has been reduced from 100 grain to 50. Good! But why not do the same for infantry units? Militia have also had their stats buffed. Now they are only 0.5 to 1.5 attack/defence factors weaker than plain infantry. However, they also get a massive 75% boost in combat power in hills/forests - which actually makes them better than infantry in these terrain types. They also now have the same number of hitpoints as infantry. Militia still have slower movement than infantry, but they …

  • I got nuked!

    Joe Bentleigh - - Questions and Answers

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    Why not? I might shoot down an A-bomber.

  • I got nuked!

    Joe Bentleigh - - Questions and Answers

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    I better keep some patrols above my armies then ...

  • I got nuked!

    Joe Bentleigh - - Questions and Answers

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    Hey, do you know if interceptors can shoot down atomic bombers?

  • I got nuked!

    Joe Bentleigh - - Questions and Answers

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    I think he might have nuked the wrong army. I had two armies close together and he must have accidentally nuked the little one I thought the other army would have got killed from proximity though.

  • I got nuked!

    Joe Bentleigh - - Questions and Answers

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    ... but I only lost 6 infantry regiments, out of total of 33 regiments. How come I didn't lose more?

  • Quote from Pablo22510: “Well, at first I didn't pay much attention to this topic, because I've only fought against 1 person who had more than 5 planes and actually used them, so I don't care about interceptors, especially because I don't put them with bombers because it limits the bombers' reach. Anyhow, when I read that bigger stacka means less effectiveness I was shocked. Why on earth should that happen? It should be the opposite! ” "Effective" is probably the wrong word. They are more effecti…

  • Most players don't read the forum. You're pretty safe with us

  • Don't believe it

  • Quote from f118: “Quote from Joe Bentleigh: “I use wave attacks for a simple reason - combat effectiveness. Air units are at maximum effectiveness in a stack of 5 units or less. For example, I attacked a stack of warships multiple times with 5 tac bombers the other day and lost no more than one tac bomber per attack. But when I combined them into a larger stack of 10 tac bombers to attack the same stack, I lost 3 tac bombers in a single attack. ” a) is that prooved information of effectiveness? …

  • Quote from V1nd1cat0r: “Why did you send 5 int, againts a Nav bomber and 9 int in a stack? Of course you will lose And never use "wave" attack, I experience it from S1914 and i tell you it's a complete waste, never use it, and don't split your units that's just the stupidest action a player can do in CoW Why don't you send 9 int againts 9 int in a stack, in groups of 3 for 3 "waves" that way the enemy have a value of 90 againts a pathetic attemp. I don't know why people use "wave" attack in a ga…

  • Here's yet another one. I have been attacking a stack of enemy ships with two stacks of tac bombers and interceptors, flying from the same base. Each stack has 2 interceptors and 5 bombers and I've been spacing the raids about 5 minutes apart. This seems to work fine most of the time, however if I leave the game and return, I find they have combined into one big stack of 4 interceptors and 10 bombers. Not only does this reduce their combat effectiveness by about 50%, but combat results indicate …

  • This has been going on for a while now. I am not at all happy about the results I'm getting from interceptors. In the latest result, I attacked a lone nav bomber with 9 interceptors in 2 waves of 5 and 4. That's a total of 90 attack factors. Result? I destroyed just 8 hitpoints, leaving the nav with a total of 17. It's a pitiful result, and is only the latest in a series of similar results. It seems that now, even flak from ground units is more effective against bombers than direct attacks from …

  • Unkillable planes

    Joe Bentleigh - - Bug Reports and Issues

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    I think in my next campaign I am just going to build bombers and use them as ground units!

  • Unkillable planes

    Joe Bentleigh - - Bug Reports and Issues

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    Looks like I spoke too soon! I caught a stack of 17 AI bombers on the ground with a tank division. I just came back this morning to find my tank division has been WIPED OUT by the bombers, having lost a total of ELEVEN regiments! The bomber squadron has lost ONE regiment.

  • Unkillable planes

    Joe Bentleigh - - Bug Reports and Issues

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    Hey, looks like they fixed this! I just caught a stack of 24 interceptors on the ground, in the first round of combat, my ground units killed 13 of them for no apparent loss. Then I ran a bombing raid against the remaining 11 and wiped them out in one round. That's how it should be, thanks guys!

  • Bomber short cuts

    Joe Bentleigh - - Bug Reports and Issues

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    I still have this issue of airplane "short cuts". For example, I have three five-unit tac bomber stacks I am flying from an airbase in Zurich to attack the same target in Florence, Italy. I have the raids staggered five to ten minutes apart. I find that when one of the bomber stacks executes, one of the other stacks which is still five minutes or so away also executes simultaneously and then turns for home on the spot, saving itself five minutes on the outward leg and five minutes on the homewar…