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  • Combat Experience

    Restrisiko - - Suggestions / Criticism

    Post

    Quote from Marcos Sicilia: “ Think men, this is a Risk game but with mobile models and realistic situations in real time. There must be strategy and experience .. ” Yeah, that's right. But who uses strategy and tactics? The commanding officer, and that's the player .. .. and so it is also the player who gains experience and eventually (..maybe; some never) become a veteran -- so there's already a "veteran bonus" and it even works completely without any changes to the basic game mechanics -- isn'…

  • Do u gain xp from liking

    Restrisiko - - Off Topic

    Post

    ..ahh, found : >> forum.callofwar.com/index.php?thread/28253-forum-ranks <<

  • Do u gain xp from liking

    Restrisiko - - Off Topic

    Post

    no, but there is 1 point if your post is liked

  • Renounce

    Restrisiko - - Questions and Answers

    Post

    Quote from LFerreira: “but will it count as a win in my profile? I'm number 1 on the leaderboard also ” If you're nr 1 yes -- otherwise: Quote from VorlonFCW: “When a game ends by retirement the country with the top score in victory points is awarded the win even if not active. ”

  • Quote from YitanTribal: “ I know how it works and that's why I come to comment that it is ridiculous ... ” Well, it's part of THIS game since ever.. ..and if you know how it works, how can you believe that 2 light tanks are enough to suppress a revolt in a recently conquered urban province?

  • Quote from YitanTribal: “How is it possible .. ” Alcohol and enticements of young local girls -- the usual stuff smilie_trinken_253.gifsmilie_x_061.gif Quote from YitanTribal: “There is no way to reliably insure against revolts today even if you stop and put your entire army to defend region by region ... that is very wrong. ” >>> >> forum.callofwar.com/index.php?thread/-complete-guide-to-rebellions-and-province-morale >> >>> Quote from Lawrence Czl: “Province Morale: 16% = 83% (ground units wit…

  • change name

    Restrisiko - - Questions and Answers

    Post

    PC-Version: forum.callofwar.com/index.php?…ddbaeac1a4e178fbe92ad89e8

  • >>>> forum.callofwar.com/state-based-damage-efficiency <<<< BUT: >>>> forum.callofwar.com/call-of-war-1-5-iteration-3-balancing-changelog <<<< forum.callofwar.com/index.php?…ddbaeac1a4e178fbe92ad89e8

  • Quote from Khabarovsk krai: “Stuff only a noob would do ” Playing a game for a few hours or days -- and then suggesting important improvements

  • Quote from Grimra: “I think Supply Ships need to make it into the game. ” If you were to play a simulation, supply units would certainly be a must have, but not for a browser game with board game character like Call of War. I just tried it out - far too fiddly and confusing.smilie_sh_079.gif Here you see just some supply units of one nation, now imagine additionally the transports from dozens of other nations: forum.callofwar.com/index.php?…ddbaeac1a4e178fbe92ad89e8 .............................…

  • Quote from NoobNoobTrain: “OK, but anyway: If someone uses gold to lower morale, will it show up instantly? Or only at day-change? ” Shown instantly, but revolts only happens at day-change.

  • Once you get to know the game better and may have understood the combat system to some extent, you will see that AA as it is is absolutely fine and useful.smilie_girl_148.gif

  • Quote from chrisc9378: “So overall, just being able to see the entire map and troops and movements of both teams would be enough for me Let's see what the devs think about this. ” As said, you can already do so without having to see the developers' thoughts

  • Lending money

    Restrisiko - - Suggestions / Criticism

    Post

    Quote from Lukas the great: “A cool feature in this game could be beeing abel to lend and borrow money. For exampel if you want to build a factory but you miss 3000 money you could borrow it for an other player at a intrest of 3% you'll going to have to pay 90 money per day. The lender will be abel to lend more money then they have so everybody wins. ” Why a new feature? You can already "borrow" money or other resources from other players now: Join the coalition of a "lender" (or a spender) if y…

  • Quote from DoctorDR1: “Quote from Restrisiko: “Simply give your officer(s) some nation(s) somewhere in a corner of the map as well as Shared Map with every recruit -- has same effect and is good enough for a training map and the few times a trainings map is actually needed. ” While this would work, logistically, it would be much harder. In addition, Share Map wouldn't give all of the info that would help the officers get a complete view of the game, such as messages, spies, and economy. (And bef…

  • Quote from chrisc9378: “.. allow officers and the leader to see what is going on in the game from a "birds eye view". The officers and leader would be able to see all troops and movements to see who is doing good and who is doing not so good. We'd then be able to give advice on what they are doing good or not so good with and help players learn the game and tactics much faster. ” Simply give your officer(s) some nation(s) somewhere in a corner of the map as well as Shared Map with every recruit …

  • Quote from Hans A. Pils: “ Has this been changed intentionally? If yes, should be reverted .. Or is that a bug? ” If I remember right it changed at least two years ago -- without comment, so it can of course also be possible that it's an uncommented bug since then .. And yes, should be changed again or fixed. Because (this too) was better before.

  • Morale Changes

    Restrisiko - - Suggestions / Criticism

    Post

    Quote from Killer8282: “Do your allies count as neighbors, because if they do, that’s kinda... ” No. "Neighbors" are your own provinces since they effect each other with their morale. 100 % morale --> +2; 90-99 morale --> +1; 70-89 morale --> 0; 60-69 morale --> -1; 50-59 morale --> -2; 40-49 morale --> -3; 30-39 morale --> -4; 20-29 morale --> -5; 10-19 morale --> -6; 0-9 % morale --> -7; Quote from Killer8282: “ Also I don’t think distance to capitol should be a thing. ” The morale system incl…