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  • Stats dropping off

    dw98 - - Questions and Answers

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    Quote from Shilleywater: “Posting this as evidence so my stats are logged ” OK dude - you can relax now. Don't need to see anymore of your info. You're not the only one that has this issue - so calm down.

  • Stormbringer50 Senior Moderator

    dw98 - - Support Team

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    Hey Storm, A big 'Thank You' to you and all the other staff that help keep this game alive. Sometimes things go bad (update bugs etc...) but without you all there would be abject chaos. So thanks to you all. PS - are you a Tactics II guy?

  • been a while

    dw98 - - Questions and Answers

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    Yes but does giving them ROW help at all? Does anything help/ besides killin em.

  • been a while

    dw98 - - Questions and Answers

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    Once you become labeled a 'most dreaded' nation - rather than fear you - all the AI start attacking you. Then it becomes a game of whack-a-mole. Rather annoying - but certainly a challenge.

  • been a while

    dw98 - - Questions and Answers

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    Quote from gusv: “You increase your popularity (and country's morality) by not be at war with so many countries, giving ROW to all AI countries early in the game, and buying their products in the market. When going to war- declare war before you attack (AI does not like sneak attacks a la Pearl Harbor) ” Does giving ROW really help with AI and does that work on the Antarctic map?

  • Vorlon at your service

    dw98 - - Support Team

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    May the FORCE be with you Vorlon.

  • Much of the basics have not changed - War has been the same for thousands of years - but we should wait for the new changes.

  • Terminating Units

    dw98 - - Suggestions / Criticism

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    typically during wartime units are rarely disbanded or deactivated. 'Broken' units are sent tot he rear for refitting.

  • Terminating Units

    dw98 - - Suggestions / Criticism

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    Quote from Ryan04px2025: “The solution is to send them to the front without attacking. That will terminate it ” It is really that simple - woosh! Send them to me Vamaw - I will help you.

  • Quote from BMfox: “There are no useless troops, only inflexible players. Every unit has its function, you just need to know when to use it and when not. ” The Art of War.

  • I just finished a 1939 Blitz as Germany - I attacked Poland (what would you expect Germany to do) from that point on EVERY AI country started a trade embargo. I didnt have to Declare War for the rest of the game. No sooner did I finish or almost finish killing a country ANOTHER AI declared war on me. It was a bit ridiculous and rather annoying. No Coals so I couldn't trade with another human. The Market was almost bare for the entire game. With the recent changes in this game I dont think I will…

  • Repair Stations/Hospitals

    dw98 - - Suggestions / Criticism

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    Quote from Elite Canuck: “The free repair is pathetic just today I saw a 2 fighter stack that was at 83% get "repaired" to 85% ” The convoy with spare parts was attacked on the way to the airfield. The Supply Officer ordered the wrong parts. 'Stuff' happens in real life. You dont always get what you want. Its a game - get over it. When your unit goes RED move it off the lines to the rear and let it recover. Units dont go back to 100% overnight. If you don't have Replacements/Reinforcements being…

  • Fire at will!

    dw98 - - News

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    I sometimes think Bytro makes changes like this just to see who is really paying attention.

  • Seems best use would be to push into enemy territory killing everything in the path and destroying cities. you'll have 2 options - 1. continue without holding territory - a smart enemy will just recapture behind you if they can. 2. hold the territory - which means your stack will bleed (get smaller as you leave units behind) to hold the ground you just captured. Things to consider is the strength of the enemy forces in the area. Usually with a Doomstack like that a smart enemy will gather forces…

  • Fire at will!

    dw98 - - News

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    So now you can park a RR gun on a coastline and it will bombard any neutral surface unit passing within range?

  • That was perfect opener!

    dw98 - - General Discussions

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    This thread has some terrific analysis on game play. Very close to real life. When going into a conflict a key piece of intell is 'with whom am I fighting against'. During the American Civil War the Generals always wanted to know who they were fighting against and would adjust their battle plan accordingly. MY one question is 'what was the original purpose of this thread'? I am obviously missing something here.

  • VorlonFCW - "This is a bug with this and the 4 player med map also currently. No units for anyone, so it will slow down the early game a bit." I'd say so - I am in a Biltz 39 w/o units too. Don't delete - FIGHT ON! No one on the map has units (I joined a Coal and it confirmed and none of us have any). Everyone is starting on equal grounds - CHARGE!!!!

  • Paratrooper Reload

    dw98 - - Suggestions / Criticism

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    First game of producing paras. So far I have found them not worth it.

  • I won an Antarctica map using a bunch of RRG. I was a huge plus shooting long distance. I'm in the Pacific - Borneo - RRGs encased in Concrete bunkers with Naval Bombers. Molon Labe Remember what the WWII Russian Generals said about 'Indirect Fire' - Quantity has a Quality all of its own.

  • Quote from MYSTIC_FOX: “First has to do with embarking/ disembarking times. commandos to railguns have the same times. It seems like commandos and infantey should have the shortest time, and heavy units a longer time. This would be more realistic. ” Never thought about this but this is very appropriate.