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  • The calculation can be as complicated or as easy as one wants to make it.. simple = how many units killed. complicated omg the formula could include several criteria. My main goal or maybe I should say the Spirit of the whole situation is that I want the guy who is destroying more units than other players to be rewarded. If there needs to be some test games run so be it if there needs to be tinkering with that cool but lets get some thing started and go from there. and lets get to a game play st…

  • Quote from miech: “manage your capitals (yes, plural). Its a bit of an exploit, but AI tend to be very generous in rebuilding capitals. So dont take everything at once, but leave some stuff behind with AI. ” just wanting you to clarify this in a bit more detail thx

  • Quote from Armatus: “In theory the loosing side could still rack up VP and be ranked higher than someone still alive and not attacking. ” Is that a bad thing ? The guy who has been attacked and is putting up a good defense and although losing a bit at a time to a stronger/ better player is involved in the game he is counter attacking and is active. The guy who sits on his hands and does very little in my opinion deserves to have less points than a guy who is active and putting up a fight.

  • Most Dangerous

    Razorwire62 - - Suggestions / Criticism

    Post

    I like it .. maybe some thing along the lines of most units destroyed and could be a total destroyed since the last day the list was posted. and a vp points reward for top 10 players or something like that..

  • As I have posted before This situation where I plan..I build... I destroy large numbers of the enemy while my team mates bring units to the boarders but only do minor if any damage to the enemy then after I do all the heavy lifting they race in and scoop many territories. I think I have found a way to reward the player who does the actual work. racing around in armored cars collecting territories is easy, any half brain can do it. Planning and carrying out a large scale attack that you destroy 1…

  • In the past I have been at minus 6,7,8,900 food. I had a huge grain store but that didnt matter earth wide my moral dropped faster than a sky diver with no parachute. and huge amounts of territories revolted. I too had maxed out every food territory I owned both domestic and captured. I spent huge amounts of gold ... unfortunately .. to build fortifications like a mad man... as well as all the tricks I mentioned above..... in that game I believe I had to get the food situation to close to even O…

  • Im not happy I lost gold 2x . however the problem has been fixed at a crucial time in the game. Intense fighting atm and with my view of the map blocked for better part of a day and a half .. I got lucky and Im still doing ok. I was thinking omg Im going to be wiped out but my units stood tall LMAO Im going to let things go its too much of a hassle to report it for 3200 gold.

  • So I have figured out more of the problem. yesterday when the see all enemy armies had expired everything went back to normal. the game worked without any glitches. so I did some upgrades set productions etc then went back into espionage and paid gold to see Papau New guinea armies. it happened again. so its not the browser its not my internet connection. the game works fine until see all enemy armies is purchased. so my map at the moment is fine until I click and drag to see the rest of the wor…

  • ok further to the problem.. just tried to log in again now I cant see any troops at all its just a map cant see mine cant see fellow coalition members cant see any troops period. this is a problem any chance admin can look into this please.

  • so .. in addition to the above comment. Just logged back in and yes .. I could see my enemies .. but wait .... I tried to zoom in and it triggered the problem again.. Dang lol so I got to see a bit then zoomed to get a better look and poof everything was gone.. just paths on an empty ocean again.

  • Game # 2,097,774 I purchased the see all enemy armies option in the espionage tab this morning. Right away I could tell it wasn't working correctly. no enemy units were visible so thats not good : ) then when I tried to zoom in or out I got path ways of other armies showing up ( but not the armies themselves ) then when I tried to move around the map the map moved but the pathways didn't so it looked like naval pathways were now onto the land and some naval path ways were going right off the map…

  • Pacific Map

    Razorwire62 - - Suggestions / Criticism

    Post

    I wish you the very best of convoy hunting LOL Im with you there. The problem for me is when its coalition members not enemies. It seems a repeating scenario occurs. I plan I manage..I build and produce accordingly I go to battle take on large groups of the enemy and while Im doing that large percentages of the time my coalition mates are going around the battle zone with singles and scooping while my self and some others are doing the heavy lifting.... it makes my neck hairs stand on end.... I …

  • Quote from m1tanker632: “Now in a death spiral...50 days into the game I am now the dominate player. I am now in the "food" death spiral" Now that I am in it is there a strategy to get out of it? I am minus 550 per hour, all provinces' moral is in decline, I don't have the resources to keep building new infrastructure etc on my food provinces and keep fighting three enemy single handedly. Any ideas? ” there is no quick fix . With that in mind I think you need to go through your territories and s…

  • Pacific Map

    Razorwire62 - - Suggestions / Criticism

    Post

    well said and if I may add to it that those who want to rush the game will try foolish things like sending unescorted convoys. Those players who I call scoopers, dont have the patients to build a well designed battle plan all they want ( at any cost ) is to get to a vastly unprotected area and run singles around and scoop territories. Its high risk poker. Those kinds of players dont care if their convoys sink. I dont like that part of the game its a race... get there first scoop as much as you c…

  • Pacific Map

    Razorwire62 - - Suggestions / Criticism

    Post

    Alaska all ready has territories far enough apart so that fighters and bombers cant fly to each territory. before one can cross at the beiring sea you must control the water ways ( or risk having your troops and Armour destroyed at sea ) a navy is essential in the Pacific game. Battle ships are usefull in purging the Islands and many coast lines of course you need destroyers to protect battleships from subs. Im BC Canada in a pacific game atm and I have a large navy and starting to gain control …

  • today the territory has a production rate of 643. thx for checking into it

  • Im in game # 2,097,774 I am BC Canada. I went into battle and took over boise Idaho. It says its a Rare Materials territory. I built a lvl 3 infrastructure and a lvl 4 industrial complex. Moral is at 84% I have owned this territory for at least a couple weeks now. the production is zero. never seen this before .. Im guessing its a bug

  • ok thx for the info

  • Is there a way to block players from sending you messages ? I had a discussion with an enemy and at first it was constructive we both shared our view points on a topic however the closer we are getting to his demise his messages have got to the point where he is making comments that include my family .. Hes being very rude and I crossed a line and shot back a few rude messages myself.. I dont like getting involved with people who want to be idiots... I hope there is a way I can just block all hi…

  • Personally Its my opinion that food management is to the point that it takes away from the game. I use all the tricks .. and I mean all of them. ( the list is long ) to keep on the positive side of food production because as we all know if you go past the negative 200 area moral goes out the window... and then territories revolt in large numbers and the snowball effects are insane. I used to think well Ill just have enough food on hand so even if Im in the negative it wont matter ... HA thats so…