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24 hours.. very slow progress.. the stacked units are the bot so I don't feel too bad..
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Battle still raging.. 24 hours on now.. and very little progress.. brought a BB and another Cruiser over to help.. they are not "Engaged" but the original Cruiser still is. Except for me trying to figure out the issue it works out well for me in this case 1 Cruiser tying up 23 (now 21) land units. It is definitely either a bug or poor design... the cruiser for sure could disengage as could the land troops.. neither are pinned down.
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If there is some "tiny offensive factor" I would still think the ship could disengage. This battle is going extremely slow as I watch the other thing that is interesting now is that the Cruiser is actually now gaining Morale and the attacking ground troops are static in Morale. I am having to dispatch a Battleship to go bombard the troops in hope of breaking up the battle, otherwise it looks like it will go literally forever.
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I was kidding..
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I was shelling a city with a Cruiser to cover a embarking tank regiment.. the Infantry, Armor Car and AA move to the beach and attack the Cruiser.. the cruiser seems to be doing no damage to the force, but the Cruiser is dying. First, this seems like a bug and probably a wet dream for a Marine to sink the Navy from shore, but.. not very likely... and it such an attack was possible surely the ship would be allowed to disengage before being sunk by small arms fire.
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OK, so rather than militia I should simply ground planes on my border.. stupid!
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This has to be a bug.. a single grounded Tactical Bomber held off light tanks for almost 24 hours.. I suspect it was assuming the plane was flying all that time, but it was not... should have been an instant kill. There was another plane at the same airport that changed to "truck mode" that was killed almost immediately.