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  • Nuclear Bomber

    Machiavelli - - Bug Reports and Issues

    Post

    I have a follow up question to that, can nuclear bombers be shot down? It would seem like an awful waste of resources to spend that much on a bomber just to have it shot down before it can deliver its payload.

  • I'm having issues with my transports as well. I have level 3 researched and it took my transports the same amount of time to cross the Atlantic as it did when they were level 1s. And I didn't send the new transports until after level 3 was already researched.

  • City name: Saint John

    Machiavelli - - Bug Reports and Issues

    Post

    The city "Saint John" in the game, in Newfoundland, is actually "St. John's" in reality. There's another city actually called "Saint John" IRL in the province of New Brunswick, and the two are frequently confused because of the similar names. As someone from Atlantic Canada, it's supremely annoying to see this naming mistake in the game. It would be great if this was fixed.

  • Spies

    Machiavelli - - Questions and Answers

    Post

    If an enemy military sabotage spy reveals all my armies, are the paths that are revealed necessarily the paths they were on at day change? Basically, I'm asking if I can just order my armies to bogus locations like a minute before day change and then switch it back to their true destinations a minute after day change. Will that work? Will the enemy spies pick up the bogus paths?

  • Attacking convoys

    Machiavelli - - Questions and Answers

    Post

    Quote from atreas1: “I strongly doubt that any amount of bad luck can explain this result. The only real explanation is patrolling interceptors. X-factor can change slightly the results, but it cannot easily transform an easily won battle to a badly lost one. ” I didn't see any interceptors. And it would have been too far away from any of my opponent's airbases for interceptors to reach anyways.

  • Thanks. I actually just checked back in and the AI set their relations to peace with me like an hour ago

  • I have kind of a similar question. Is there a way the AI player will make peace with you after you've started a war? I set my relation with an AI back to peace and it's been 4 days and they're still at war with me.

  • Attacking convoys

    Machiavelli - - Questions and Answers

    Post

    Speed isn't really my concern though. My concern was the final outcome. Patrol vs direct attack shouldn't make a difference to the bottom line casualties right?

  • Attacking convoys

    Machiavelli - - Questions and Answers

    Post

    I did attack directly instead of patrol. Is that bad? Why is that less successful than patrol?

  • Attacking convoys

    Machiavelli - - Questions and Answers

    Post

    OK, but naval bombers lvl 1 attack ships at an 8. So 8x7=56, and then plus another 1.5 for my tac bomber and intercepter = 57.5 ... Shouldn't 57.5 do pretty well against 21?

  • Attacking convoys

    Machiavelli - - Questions and Answers

    Post

    So I was in a game where I had an opponent convoy over an army that consisted of about 50 units (mix of artillery, infantry, AA and AT), and that convoy was only escorted by 3 destroyers. So I was like "great, this will be easy pickings" and attacked the convoy with a stack of 7 naval bombers, 1 tac and 1 fighter. And not only did my planes get destroyed, they got annihilated. I lost all of my planes while my opponent only lost 5 infantry. How is this possible?