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It wouldn't show what you have, but what you have killed. The newspaper already shows casualty reports daily. This would just gather all of that data for all nations you are at war with and tabulate it. Doing it after the match ended would prevent people from seeing what units you are using to fight with. But even that information is available if you look hard enough in the newspaper. "19th infantry regiment destroyed by heavy bombardment" "22nd tactical bomber wing destroys 3rd light tank briga…
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Hi, I would like to suggest additional stats be displayed in the newspaper. Could be a separate section so not to further complicate the already busy newspaper. For instance, could be either an ongoing stat display, updated as new data is gathered. Or could be an "after action report" that only displayed at the end of the match. I actually think after action would be better. I would like to see stats like, total number of units killed, total number of casualties for and against, maybe by nation …
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I sent a plane to observe the road they were on, all the way to the province center at its end. My ally, Sweden, owns it. Sweden's units occupy the province center, and at the time of the observation had 100% health. 2 infantry units stationed there. No USSR units anywhere along the road. There isn't anywhere else for them to have wandered off to. Either my province center or Swedens are the only options. Its done now though. I took the last USSR province. All USSR units are now removed from the…
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Same match, another player went inactive. I was at war with him at the time. I took a province that had 6 units in it, but they were not on the province center. I left them, and moved on. No one else is anywhere near those units. 2 stacks, 1 stack a single infantry. other stack 1 light tank, 1 aa, 3 infantry. Those units are slowly disappearing. First the single infantry was gone, plus the light tank and AA, leaving just 1 stack of 3 infantry. Now it is down to just 1 infantry. there are no othe…
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Yeah I think it was day 6 or 7, he was USA with no enemies, all the units that vanished were not anti tank, all the units produced in the scattered provinces were anti tank, units that vanished were in washington DC, it was 18 units that disappeared. let me think. he had 18 infantry, 4 aa, and 2 armored cars. pretty much his entire starting army. when he came back he had just 6 infantry in the whole country (all still in DC), no aa and no ac. could have been 3 and 3 AA/AC. Plus the AT still in t…
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If your opponent had enough firepower to damage your destroyer down to 40% in one shot, that would be all it took. hurt or no, 5 or 10 ships still do a lot of damage. If it was just one enemy ship, a battleship can hurt you. Or maybe there were subs present you didn't see until combat actually started. Also possible you got bombarded from shore, depending on how close you are and if your opponent has arty present and in range.
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Please read this entire scenario before responding. I'm 95% through lvl 84 so I have some idea of what I'm talking about. Situation: my coalition member moves all current units to his capitol, Washington DC. Shortly after, a few cities build a few more units. Capitol has 24 units present 18 of which are infantry, there are about 7 other units scattered in a like number of provinces. He then goes idle and my relationship moves to Right of Way. Shortly after, maybe 1 day, he returns to active. He …
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I think paratroopers would be more viable if you could patrol with them, instead of having to select an attack target to make them leave the airfield. And be able to stack them with other planes. Why can't fighters escort them? All that being said, my favorite infantry unit is mech infantry. Sure, they take a lot more research than commandos, but they are much stronger in any terrain except mountains. With better AA and speed, I might add.
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I noticed yesterday that an air wing I had patrolling over a destroyer and an artillery did no damage for about an hour. The planes took no damage either. The wing consisted of 1 intercepter, 2 tactical bombers, and 1 naval bomber. I adjusted the patrol circle and waited, they did damage 15 minutes later as expected. I wasn't going to say anything but since I read this post and the game servers are down I figured I would mention it. Maybe it had something to do with the patrol circles? I've also…
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its not 100% exactly where you left it. The last hit point completed is all that remains. So if you had say half an hour over that last hit point, you would lose that amount of resources worth of construction. Usually not much, close enough. Usually worth it to get the thing you need built now done, and come back.
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I understand how to make it work in game so that my units actually defend. This isn't the help thread. This is the suggestion thread. But people keep trying to 'help' me that aren't devs. Thank you, VorlonFCW for your reply. I would have no issue with this, except that it negatively affects your world reputation with the new AI. I shouldn't have to declare war on every conceivable enemy that *might* attack my ally, in order for my units to defend his province. Think of something simple, like a g…
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I understand what actually happened in game. I'm saying, if im sitting on a province, my ally's province, my units would defend it. Before his enemy took it. Would you let someone come into your friends house, while you were watching the superbowl, kill his wife kids and then him, wait till he sits down to watch the show, only then deciding to do something? Especially if you were standing there armed with a .45 the whole time? I didn't question what happened. I said it needs to be changed.
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so im at my friends house. a burglar comes in, and shoots me. The police arrest me for attacking him, even though I did nothing. Sound fair? Thats what the coding says to do when you are sitting, not moving, on your allies province, and some 3rd party comes along and attacks. It says YOU attacked THEM. this is 100% completely wrong. I defended a province from an aggressor. even if that province wasn't mine, I **defended** it. See that word? defended. I didn't attack him, he attacked us. This cod…