Search Results
Search results 1-20 of 388.
This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.
-
Naval Mines
Postanother poor concept, no counter mine craft?
-
Unusual Error?
Postreported it in game, the rocket was launched at a city, the arty in that city was credited with killing the rocket. this might be just another 'fake news' issue?
-
Unusual Error?
Postsaw that several times, and not just in FP games. another new bug in FP: conventional howitzer units can shoot down ballistic rockets. not flying bombs, the V-2 rockets.
-
Fake News
PostAll revolts are now reported as "suppressed", whether successful or not.
-
Quote from BladeFisher: “So how can a convoy with just cargo, no naval support defeat a battleship? ” the transports are armed, albeit only a couple of 3 inch fifties, but if there are many of them, they have a chance against destroyers, at least, but not likely against cruisers and BB.. the biggest failing of naval warfare in CoW is that ships cannot fire while moving. When is a ship at sea not moving?
-
trade seems the same, only available on new games?
-
beta boosters
PostFP and was available to new players at one time, not sure if still true?
-
beta boosters
Postnow available thru the strategic advisor. this will be VERY entertaining, if released for all maps. be prepared to see 'new' players with 100% province morale, 6 types of research finished, and at least 2 buildings completed in all core cities within the first few hours.