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Lol these polls get different results every time. Ultimately doctrines are personal preference. Just remember that when it comes to the big bonus, no doctrine will outclass the other doctrines with what they do. For example, Comintern heavy tanks are good, but don't even beat axis heavy tanks in stats. In fact only one unit beats the axis in damage vs. all and that's the Pan-Asian flying bomb, which misses the health bonus of axis. Comintern militia has environmental bonuses that can beat Pan-As…
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Quote from whowh: “Quote from Onandonandomnom: “I think Canada has to be among the worst. Your starting land army is awful and not even close to enough to defend against America. Your mobilization is also terrible leaving you at a further defensive disadvantage. Any smart America player would never ally with Canada since they're free cities and resources. Canada has no use either, your starting navy implies you're a naval power but you start with 3 coastal cities, which is less than most countri…
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I think Canada has to be among the worst. Your starting land army is awful and not even close to enough to defend against America. Your mobilization is also terrible leaving you at a further defensive disadvantage. Any smart America player would never ally with Canada since they're free cities and resources. Canada has no use either, your starting navy implies you're a naval power but you start with 3 coastal cities, which is less than most countries with less coastline and cities than you.
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Taxes
PostQuote from generaleisenh0wer: “I have a suggestion for a new feature, taxing. You would be able to tax a province, but the province's morale will go down by 5%, and you will gain 500$. You can only tax core provinces. ” Cool idea, but unrealistic. The US during the Cold War had some of the highest taxes in the world yet was possibly at its highest point in morale.
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Couple things about this, for one, you can intercept messages? That's really weird, that would just encourage playing with friends and communicating outside of the game, which would further encourage stuff like account pushing. That's such a weird gameplay mechanic, that should just be removed. Anyway, your strategy sounds good except for how spamming is bannable.
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That doesn't work. What you have to do is open diplomacy, sort countries by points and give right of way to anything with 10 or 20 points. As the game goes on you repeat but for inactive players, so you sort by activity then find the people with red dots. Then you have to make sure to trade blockade then declare war on anyone you're fighting. It doesn't work endgame as it falls apart at that point anyway but it's the way I deter bot bot attacks.
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I see more and more posts about gold usage and I have to say, I'm not bothered by gold usage at all. There's the obvious defense of how gold spammers pay for the servers, which is true, but I think the game has to be making a pretty decent amount of money since a minimum of 2$ or even less with sales gets rid of ads. By the way if you get rid of ads, it gets rid of ads on your email, which means all Bytro games are ad free forever. I've played games where to get rid of ads you needed to spend a …
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Doctrines as a system has always intrigued me since the beginning, but now I don't want to discuss balance, I want to discuss fashion. Which doctrine looks the best on the battlefield? I'll go through my list. 1. Axis. Axis units are in black and just look terrifying on the map. Specifically any mobilized units. The SP artillery units and tanks look frightening. Their infantry hold them back a bit, as they look brown on the map. 2. Allies. Allies units are very clean and basic, nothing extraordi…