I find that whenever my spies gather intelligence, it can sometimes be wrong or become easily outdated (eg if the enemy moves his troops around, after my spies gather their intelligence). This makes sense, and is really realistic. In addition, when I send my planes or units near enemy territory, they gather new intelligence which over-rides my spies' older intelligence, thus allowing me to see the enemy's most recent troop movements, which again, makes sense and is realistic. The problem is, once my units move away from the enemy territory, the intelligence for that province then reverts back to the outdated intelligence gathered from my spies, and does not update to reflect the new information gathered by my units.
For example, if my spies tell me there is an enemy province with 15 units in it's capitol city, my intelligence report will show a stack of 15 units sitting in that city (kind of greyed out, to show that my units don't actually have a line-of-site with it, and that it's only intelligence). If I then attack that city with rockets and kill some of the units, my intelligence report will still say that there is a stack of 15 units in that city (again, greyed out since it's only an intel report), even though the newspaper clearly states that the regiment in that city lost units. If I then fly a plane over that city it will show me the new stack of units as being only 11 units (for example), since some of them have died (this time the units are not greyed out, since the plane has a direct line of site with them). Once the plane flies back to base though, and loses it's line of site with the enemy stack, the non-greyed out report of 11 units reverts back to the greyed-out (and now outdated) intelligence report of 15 units. In real life though, would the plane not report it's findings to the chain of command to update the intelligence report? And would the intelligence report not therefore update itself to show this new stack of 11 units, with a more recent time stamp for when the intelligence was gathered? I feel as though fixing this would be a big help when planning out war strategies.
For example, if my spies tell me there is an enemy province with 15 units in it's capitol city, my intelligence report will show a stack of 15 units sitting in that city (kind of greyed out, to show that my units don't actually have a line-of-site with it, and that it's only intelligence). If I then attack that city with rockets and kill some of the units, my intelligence report will still say that there is a stack of 15 units in that city (again, greyed out since it's only an intel report), even though the newspaper clearly states that the regiment in that city lost units. If I then fly a plane over that city it will show me the new stack of units as being only 11 units (for example), since some of them have died (this time the units are not greyed out, since the plane has a direct line of site with them). Once the plane flies back to base though, and loses it's line of site with the enemy stack, the non-greyed out report of 11 units reverts back to the greyed-out (and now outdated) intelligence report of 15 units. In real life though, would the plane not report it's findings to the chain of command to update the intelligence report? And would the intelligence report not therefore update itself to show this new stack of 11 units, with a more recent time stamp for when the intelligence was gathered? I feel as though fixing this would be a big help when planning out war strategies.