I have started my third game and for the third time the same happened: after only 3-4 days, about 10 people have already abandoned the game. "Coup d'état!" announced the newspaper. "XYZ, the leader of country XXX has disregarded his duties"... etc.
And below: "There are only 2 [or 3] players left in this game. If all players agree to retire, the game will end"... etc.
The first question is: why start a game in the first place, if you have no intention of playing it? It is disrespectful of the other players. Not like they are left with no army or have lost most of their provinces.
The second question is: since this is happening in each and every game so far (100%) as I have experienced, what are you intending to do. Another player I know from Supremacy has experienced the same thing. His theory was: the game is new, so people are starting a game to see if they will like it and they discover they don't like the game and will never play it again in the future. So, in the future only the true players will remain. If it is the case, when will this happen? In a week? A month? Six months? Two years?
He suggested that if it continues like this, we would have to find trustable people and only play with them in the future!
Here is a suggestion
Every time a player would leave a game before being left with X (4?) provinces or less OR before being left with less than 10 military units, a note will be added to the player's profile. Something like % of games left prematurely.
When starting a new game, the creator could setup a parameter like Maximum % of games left prematurely accepted to play this game (like max. 3%).
I have seen this in several on-line games:
There should be negative consequences for entering a game and then leaving it just after its start! You start a game, you finish it!
And below: "There are only 2 [or 3] players left in this game. If all players agree to retire, the game will end"... etc.
The first question is: why start a game in the first place, if you have no intention of playing it? It is disrespectful of the other players. Not like they are left with no army or have lost most of their provinces.
The second question is: since this is happening in each and every game so far (100%) as I have experienced, what are you intending to do. Another player I know from Supremacy has experienced the same thing. His theory was: the game is new, so people are starting a game to see if they will like it and they discover they don't like the game and will never play it again in the future. So, in the future only the true players will remain. If it is the case, when will this happen? In a week? A month? Six months? Two years?
He suggested that if it continues like this, we would have to find trustable people and only play with them in the future!
Here is a suggestion
Every time a player would leave a game before being left with X (4?) provinces or less OR before being left with less than 10 military units, a note will be added to the player's profile. Something like % of games left prematurely.
When starting a new game, the creator could setup a parameter like Maximum % of games left prematurely accepted to play this game (like max. 3%).
I have seen this in several on-line games:
- In a virtual hockey simulator, you have "reputation points". Every time you leave a league before the end of the season, you lose 25 points on your reputation, which can go as low as -200 points at which point you are banished from the simulator.
- On a known chess server, if you abort a game after it just started, it is noted by the administrator, for if this happen too often there would be a penalty applied.
There should be negative consequences for entering a game and then leaving it just after its start! You start a game, you finish it!
The post was edited 1 time, last by LeSwamp ().