Ok, there's a militia thread already but we're pointing out how useless it is and some ways to make it worthwhile and that's pretty much it.
So for this manner there are 2 units that are underused with many reasons like the militia, there is always a reason why there in the game but the Devs really delivered them poorly, so I come up with some idea that might give them justice, it doesn't matter if there still underused what matters they have a role to play.
The militia is the single most worthless unit in the game, it's expensive and its weak, but there are a lot of problems how they were presented, militia are conscipted to defend their country, this make them "temporary" troops because there effectively cannon fodder, some militia are trained but very little. In game the militia cost more than the base infantry and cost more res on upkeep, now this means 1 thing...there better fed than the normal infantry, this abnormal cost is unreasonable, abnormal, and the very reason why the militia is so worthless.
So my thought are:
-decrease the res cost of militia to 50% lower to the infantry
-decrease upkeep to 50% lower to the infantry
-decrease militia power of attacking infantry from 1.5 to 1
I don't want to say the militia is completely useless because there not, but how they were implemented in the game is wrong, it's wrong because the high risk low reward aspect of it is the reason why the militia is so underused, the cost is unreasonable is wrong, base line infantry are dying in the thousands fighting but they only get less grain compare to the militia that takes more, this is a great injustice to us, to the militia, to the infantry, and to this game, I swear the devs must be crazy to know facts about militia but made them very and unreasonably expensive. It's wrong.
So for this manner there are 2 units that are underused with many reasons like the militia, there is always a reason why there in the game but the Devs really delivered them poorly, so I come up with some idea that might give them justice, it doesn't matter if there still underused what matters they have a role to play.
The militia is the single most worthless unit in the game, it's expensive and its weak, but there are a lot of problems how they were presented, militia are conscipted to defend their country, this make them "temporary" troops because there effectively cannon fodder, some militia are trained but very little. In game the militia cost more than the base infantry and cost more res on upkeep, now this means 1 thing...there better fed than the normal infantry, this abnormal cost is unreasonable, abnormal, and the very reason why the militia is so worthless.
So my thought are:
-decrease the res cost of militia to 50% lower to the infantry
-decrease upkeep to 50% lower to the infantry
-decrease militia power of attacking infantry from 1.5 to 1
I don't want to say the militia is completely useless because there not, but how they were implemented in the game is wrong, it's wrong because the high risk low reward aspect of it is the reason why the militia is so underused, the cost is unreasonable is wrong, base line infantry are dying in the thousands fighting but they only get less grain compare to the militia that takes more, this is a great injustice to us, to the militia, to the infantry, and to this game, I swear the devs must be crazy to know facts about militia but made them very and unreasonably expensive. It's wrong.
"Victory needs no explenation, defeat allows none"
-imperium thought of the day
-imperium thought of the day