Preface: I registered yesterday and have been trying to figure out...everything. I searched YouTube for CoW1942 and found a couple good instructional vids re: the Supremacy 1914 (S1914) game (which, apparently, is no longer existent) and, from them, I think I've somewhat figured out what CoW is largely about (except re: in game diplomacy).
Suggestion: I'm thinking it would be helpful, in absence of a manual, for there to be a CoW FAQ thread, as well as, a link to a single or series of YouTube vids explaining: what the game is about, user interface (UI) controls, strategy, diplomacy, and etc.
Inquiry: Given the slow, real time pace of the game (vs. turn based play) would it be practical for there to be "Training Games" in which a "tutor" creates it and beginners get in-game tutoring without concern for winning?
[The most comparable example might be civfanatics' "Noble games" or certain team games at Realms Beyond (both for Civ IV).]
Suggestion: I'm thinking it would be helpful, in absence of a manual, for there to be a CoW FAQ thread, as well as, a link to a single or series of YouTube vids explaining: what the game is about, user interface (UI) controls, strategy, diplomacy, and etc.
Inquiry: Given the slow, real time pace of the game (vs. turn based play) would it be practical for there to be "Training Games" in which a "tutor" creates it and beginners get in-game tutoring without concern for winning?
[The most comparable example might be civfanatics' "Noble games" or certain team games at Realms Beyond (both for Civ IV).]