Back to topic:
Nobody likes be a meatball. If common average non-payer players make game more addictive for payer they could be rewarded. But main problem is only with unlimited payer, they can or kill mostly even average payer players.
I have several times bought 1 year HC and pretty nice ammount gold first sell and several time little amounts gold.
But imho spending more then 100$/year in single online game is not necessary.
Players who spent only little amount of gold, to tilt disadvantage of own limited online time, can not play PL with full restriktion of gold usage.
But i gained new point of view: first try make a coalition, fight several battles to kill as many as possible units of hiperaddicted golduser, after that calm down and change gameround.
Sure i wish we would have more possible gameronds: PL without gold, common games without limitation and hard core rounds with limited amount each round and hardcore rounds vs stuff in almoast godlike mode without limitation.
WiseOdin wrote:
@Ironmann players that don't purchase gold, and obviously cannot understand economics, are normally also bad at strategy. Making you the perfect fodder for good players, whom are willing to spend a little cash. Your place in this world, is getting pounded into the ground in every map. You do it well.
I have several times bought 1 year HC and pretty nice ammount gold first sell and several time little amounts gold.
But imho spending more then 100$/year in single online game is not necessary.
Diabolical wrote:
just go to the Players League
But i gained new point of view: first try make a coalition, fight several battles to kill as many as possible units of hiperaddicted golduser, after that calm down and change gameround.
Sure i wish we would have more possible gameronds: PL without gold, common games without limitation and hard core rounds with limited amount each round and hardcore rounds vs stuff in almoast godlike mode without limitation.