That's it. That's the whole idea. Nuclear reactors should boost the resource production of the province they're built in.
Nuclear Reactors should boost resource production
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Why?
Forum ArmyField Marshall
Mess with the Bill, you get the scorn!
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But, but...all reactors do in real life is produce electricity? I honestly can't see how a reactor would boost grain productions. Infact, all reactors really do is give my strategic bomber force a nice "bomb me here" sign
And honestly, once you've full upgraded an industrial complex and infrastructure (maybe naval yard if you're on the coast) you produce alot of resource anyway."If the tanks succeed, then victory follows."- H.Guderian
"Hit first ! Hit hard ! Keep on hitting ! ! (The 3 H's)" Admiral Jackie Fisher
"The 3 Requisites for Success – Ruthless, Relentless, Remorseless(The 3 R's)" Admiral Fisher
Crates: a Term used to define any unwanted and unneeded feature in CoW
Game Username: LordStark01 -
Electricity can be used to power machines *gasp* which can be used for, among other things, farming. At the very least they should give a morale boost because, y'know, people have electricity now.Forum Gang Premier
you are a balls -
Morale boost for cheap electricity is one thing, but farming? Tractors don't use electricity they use oil but the power can be used in factories, but I can't imagine what use the reactor other than electricity, and nukes."Victory needs no explenation, defeat allows none"
-imperium thought of the day -
Nuclear subs and battleships of course.
Forum ArmyField Marshall
Mess with the Bill, you get the scorn!
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maybe using electricity in factories to make food quicker?
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Processing some of the crops to make something useable (like bread) could be sped up with electricity.Forum Gang Premier
you are a balls -
They wen't used for civilian purposes until the 1950-60s i believe. So adding a production bonus would be inaccurate and especially when they are only meant for military, development, research things in this game.
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yes but supply base can be also use for military purpose
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JewishBacon wrote:
They wen't used for civilian purposes until the 1950-60s i believe. So adding a production bonus would be inaccurate and especially when they are only meant for military, development, research things in this game.
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IISpikeII wrote:
JewishBacon wrote:
They wen't used for civilian purposes until the 1950-60s i believe. So adding a production bonus would be inaccurate and especially when they are only meant for military, development, research things in this game.
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I still don't think it's necessary the first nuclear reactor used to generate electricity to power homes, lights shinning on statues of Stalin or factories was built it the Soviet Union in 1954. Try to put that into game time it could fit into when you can build lv 5 reactors.
A that stage you have the questions: What is the point in a +5% increase? and Why not a +5% increase? and then
Is it even worth answering those questions? -
Putting it in contex, reactors provide electricity, as well as other sources at the time cheap or not,it's only use is to use nukes"Victory needs no explenation, defeat allows none"
-imperium thought of the day -
V1nd1cat0r wrote:
it's only use is to use nukes
Butter Ball Bill wrote:
Nuclear subs and battleships of course.
The post was edited 2 times, last by IISpikeII: Fixed ().
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IISpikeII wrote:
And also nuclear battleships/subs later on
Butter Ball Bill wrote:
Nuclear subs and battleships of course.
Forum ArmyField Marshall
Mess with the Bill, you get the scorn!
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Butter Ball Bill wrote:
IISpikeII wrote:
And also nuclear battleships/subs later on
Butter Ball Bill wrote:
Nuclear subs and battleships of course.
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Thanks.
Forum ArmyField Marshall
Mess with the Bill, you get the scorn!
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