Tactical bombers in this game should be much stronger. To show why they should be stronger, I will explain how the ingame tacs were used.
Ingame, we have high/medium altitude bombers for tacs. This means stuff like RCM's, HMG's and small calibre AA will not damage/reach them for level 3 or higher. This means that the HP should be higher, since bullets and shells are less likely to hit them.
Basically, the tacs of lvl 3+ should have more HP since stuff is less likely to damage it. I will explain this when people challenge it in replies.
Ingame, we have high/medium altitude bombers for tacs. This means stuff like RCM's, HMG's and small calibre AA will not damage/reach them for level 3 or higher. This means that the HP should be higher, since bullets and shells are less likely to hit them.
Basically, the tacs of lvl 3+ should have more HP since stuff is less likely to damage it. I will explain this when people challenge it in replies.
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Mess with the Bill, you get the scorn!
The post was edited 1 time, last by Butter Ball Bill ().