I was thinking that three new units would be nice... so I came up with these three ideas:
Paratroopers-Would have range of 50km, their own upgrades, up to level 6, and when dropped they would be invisible to whoever you dropped them on for atleast 1 hour, but if there are counter espionage, no invisibility. Elite commando paratroops would be an option for double the cost. Can be shot down as plane.
Gliders-When made would have a drop down box asking what type of unit it would be, ex. armoured car, infantry, commandoes, motorized infintry, milita, and antitank. Would have the same stealth abilities as paratroops. Range of 50 km. Would also have their own upgrades. Can be shot downas plane.
Infiltrators-Would have complete stealth all of the time, except if there is counter espionage which would have 50% chance of detection, and would deal small amounts of damage to all buildings in province making them broken and not making units. Would have low hitpoints, so one unit could kill them in one attack. Could have airborne option as well with range of 100km. Can be shot down. Very fast speed On ground and can "hitchhike" onto enemy units, lowering morale and causing small damage.
Thanks, these are my suggestions.
Paratroopers-Would have range of 50km, their own upgrades, up to level 6, and when dropped they would be invisible to whoever you dropped them on for atleast 1 hour, but if there are counter espionage, no invisibility. Elite commando paratroops would be an option for double the cost. Can be shot down as plane.
Gliders-When made would have a drop down box asking what type of unit it would be, ex. armoured car, infantry, commandoes, motorized infintry, milita, and antitank. Would have the same stealth abilities as paratroops. Range of 50 km. Would also have their own upgrades. Can be shot downas plane.
Infiltrators-Would have complete stealth all of the time, except if there is counter espionage which would have 50% chance of detection, and would deal small amounts of damage to all buildings in province making them broken and not making units. Would have low hitpoints, so one unit could kill them in one attack. Could have airborne option as well with range of 100km. Can be shot down. Very fast speed On ground and can "hitchhike" onto enemy units, lowering morale and causing small damage.
Thanks, these are my suggestions.