I know it is just another thread about blockade, but I still havent seen any method that could fit in the current game engine. Well everybody knows that blockade is an historic and classic war strategy used in whole all wwII or wwI conflict, it is a main strategy that you block or by land or by sea the arriving of any kind of supply, trade, reiforcements and sometimes even communication, why isnt this main strategy taken in account on COW ?
"it is easy to say but not so easy to put it in practise" OK
if I Isolate a country making it landlocked, trademarked and trade with other players should be prevented, only with its neignbors of course. If I isolate troops in a city the troops should lose morale until they fade, as well as the city, unless the game make an engine of supply by air like create an "supply aircraft" that instead of a pvane deliver bombs it deliver "morale" to friendly troops sieged in every round (siege of leningrad, siege of stalingrad).
Another blockade mostly used was naval blockade, where enemy ships prevent supply and trade ahead by the sea, in that case, if the game use the same "drawn line" we use to deliver atacks, but use that "line" to draw the way of our "imaginary ship", if the blockader deploy warships on that "line", the trade decreases its chances to be successful. (United Kingdom depended on its colonies to go on, raw material and from US for war material). Anyway, most countries depend on trade with oversea territories (less North Korea), and this strategy should be someway set.
"it is easy to say but not so easy to put it in practise" OK
if I Isolate a country making it landlocked, trademarked and trade with other players should be prevented, only with its neignbors of course. If I isolate troops in a city the troops should lose morale until they fade, as well as the city, unless the game make an engine of supply by air like create an "supply aircraft" that instead of a pvane deliver bombs it deliver "morale" to friendly troops sieged in every round (siege of leningrad, siege of stalingrad).
Another blockade mostly used was naval blockade, where enemy ships prevent supply and trade ahead by the sea, in that case, if the game use the same "drawn line" we use to deliver atacks, but use that "line" to draw the way of our "imaginary ship", if the blockader deploy warships on that "line", the trade decreases its chances to be successful. (United Kingdom depended on its colonies to go on, raw material and from US for war material). Anyway, most countries depend on trade with oversea territories (less North Korea), and this strategy should be someway set.