after a lot of wars against plane spammers, i found the anti-air/SP anti-air to be kind of mixed choice for situations against plane spammers. for example, anti-air has slightly weaker damage to planes than interceptors early, an it has 2 times lower health than interceptors(interceptors have 20 health...), which can make them worthless against bigger numbers of aircraft.
(time for a small AA lesson!)
now, in theory, anti-air guns are supposed to cover your armies against tactical bombers, or to defend cities from strategical bombers, and in order to do that:
the normal anti-air (in real life) uses air-burst shells (the ones included in COW probably do), which are on a time fuse. in that theory, the shell needs to blow up close to the aircraft, and destroy/damage it. this was kinda effective against anything in high altitude.
the SP anti-air (the ones included in COW) uses machine guns, which are specialized against planes. they were used in a rather simple way, they were shooting at spotted enemy planes. they were effective against planes which are flying low (3000> alt.),
(lesson ends there.)
But, in practice (in the call of war universe), the AA does not do its job well against tactical bombers, they may do good if there are more AA's than tac. bombers, but AA will ALWAYS lose in a equal fight, no matter what.
(and now, my little rant about the COW AA)
in other words....AA and SP AA are really underpowered, and literally serve as an desperate attempt to hurt the enemy aircraft, not for actual/reliable air defense, they really need some kind of buff to make them at least decent in the COW meta.....because they cant compete against interceptor's power against air and health, the AA should get a health and damage buff!
well, i have not seen how well do anti-air guns perform against planes, but according to my war thunder experience (its the closest thing i got that can be called a "simulator" game), AA (using air-burst shells and in good numbers) can easily shoot down bombers (same goes for SP AA for bombers at low altitude)
(time for a small AA lesson!)
now, in theory, anti-air guns are supposed to cover your armies against tactical bombers, or to defend cities from strategical bombers, and in order to do that:
the normal anti-air (in real life) uses air-burst shells (the ones included in COW probably do), which are on a time fuse. in that theory, the shell needs to blow up close to the aircraft, and destroy/damage it. this was kinda effective against anything in high altitude.
the SP anti-air (the ones included in COW) uses machine guns, which are specialized against planes. they were used in a rather simple way, they were shooting at spotted enemy planes. they were effective against planes which are flying low (3000> alt.),
(lesson ends there.)
But, in practice (in the call of war universe), the AA does not do its job well against tactical bombers, they may do good if there are more AA's than tac. bombers, but AA will ALWAYS lose in a equal fight, no matter what.
(and now, my little rant about the COW AA)
in other words....AA and SP AA are really underpowered, and literally serve as an desperate attempt to hurt the enemy aircraft, not for actual/reliable air defense, they really need some kind of buff to make them at least decent in the COW meta.....because they cant compete against interceptor's power against air and health, the AA should get a health and damage buff!
well, i have not seen how well do anti-air guns perform against planes, but according to my war thunder experience (its the closest thing i got that can be called a "simulator" game), AA (using air-burst shells and in good numbers) can easily shoot down bombers (same goes for SP AA for bombers at low altitude)
This player may have been reactivated in October 27th 2017
The post was edited 1 time, last by King Draza Mihajlovic ().