A core province is more important than at least 4 non-core provinces.
CAPITAL: If your capital gets captured, you lose 10% of your resources every time it is captured.I also read in a thread that it affects morale in your and opponents provinces.
CORE OIL PROVINCES: After your capitol, your core oil provinces are the most important.
CORE PROVINCES: You need high morale in core provinces. Morale affects your production. As you are able you also need to build and upgrade buildings. You need to both build your economy and build troops to defend your empire.
NON-CORE: High moral in non-core provinces comes next.
ARMIES: You will need a mix of troops depending on what your opponent can build and field.There are tradeoffs with what you choose to research and what not to. You will need at least AIR interceptors at some point.
You will need INFANTRY type units. You will need TANKS. I recommend researching at least LIGHT, MEDIUM and HEAVY tanks.
DON'T ATTACK STRATEGY: You can try upgrading your economy, researching and building troops. The main disadvantage is some other players will conquer neighboring provinces increasing their resource production. So it isn't a good strategy for early game.
ATTACKING A SMALLER AI OPPENENT:
BENEFITS: If successful, your economy will expand faster than someone that doesn't expand from initial core provinces.
RISK: Someone may attack you.
EARLY STAGE ATTACKIING: The earlier your attacks the less opportunity your opponent has to research units. That is why a lot of players prefer to attack smaller AI neighbors early in the game. It expands your economy and the units you lose in taking them don't cost as much in resources as it will after they have researched and produce tanks.
OIL: Some players or maybe it is just AI sell oil. You will need lots of oil for research, for some building upgrades, to produce ARMOR, AIR and NAVAL units and for maintenance of buildings and troops. I advise against selling oil. You will need a lot of it later in the game.
MIXED STACKS VS. ONE UNIT TYPE STACKS:
2 Tank Mixed stack versu 2 Light Tanks: If both stacks start with about the same condition, The 2 mixed stack tend to win because after morale of the light tanks drops below 50, that stack loses a tank. With the mixed stack, the morale has to reach 0. So both mixed units stay in the fight longer.
CAPITAL: If your capital gets captured, you lose 10% of your resources every time it is captured.I also read in a thread that it affects morale in your and opponents provinces.
CORE OIL PROVINCES: After your capitol, your core oil provinces are the most important.
CORE PROVINCES: You need high morale in core provinces. Morale affects your production. As you are able you also need to build and upgrade buildings. You need to both build your economy and build troops to defend your empire.
NON-CORE: High moral in non-core provinces comes next.
ARMIES: You will need a mix of troops depending on what your opponent can build and field.There are tradeoffs with what you choose to research and what not to. You will need at least AIR interceptors at some point.
You will need INFANTRY type units. You will need TANKS. I recommend researching at least LIGHT, MEDIUM and HEAVY tanks.
DON'T ATTACK STRATEGY: You can try upgrading your economy, researching and building troops. The main disadvantage is some other players will conquer neighboring provinces increasing their resource production. So it isn't a good strategy for early game.
ATTACKING A SMALLER AI OPPENENT:
BENEFITS: If successful, your economy will expand faster than someone that doesn't expand from initial core provinces.
RISK: Someone may attack you.
EARLY STAGE ATTACKIING: The earlier your attacks the less opportunity your opponent has to research units. That is why a lot of players prefer to attack smaller AI neighbors early in the game. It expands your economy and the units you lose in taking them don't cost as much in resources as it will after they have researched and produce tanks.
OIL: Some players or maybe it is just AI sell oil. You will need lots of oil for research, for some building upgrades, to produce ARMOR, AIR and NAVAL units and for maintenance of buildings and troops. I advise against selling oil. You will need a lot of it later in the game.
MIXED STACKS VS. ONE UNIT TYPE STACKS:
2 Tank Mixed stack versu 2 Light Tanks: If both stacks start with about the same condition, The 2 mixed stack tend to win because after morale of the light tanks drops below 50, that stack loses a tank. With the mixed stack, the morale has to reach 0. So both mixed units stay in the fight longer.