Quasi-duck wrote:
The reason countries go to war over ground units moving in is because ground units can hold ground.... Aircraft can't. The intent of ground units is, and has always been, to hold ground. If an aircraft is only flying over for recon then so what, they flew overhead. This is why the Cold War is not known as WWIII....freezy wrote:
2) It is now consistent with ground units, that also trigger the warning popup and war when trespassing. One could argue that the same realism arguments could apply to ground units as well, but there the behaviour is accepted as everyone is used to it. Therefore it is expected that everyone will get used to the airplane behaviour in the same way.
WayneBo wrote:
The 'bug' is that planes do damage while on patrol, every 15 minutes, and for as long as a player leaves the planes on patrol. Some assumed mid-air rearming?The correct fix to this major design flaw would have been to disallow ANY patrolling aircraft to inflict damage.freezy wrote:
It is actually a bug fix. Planes on patrol always do damage while patroling
MontanaBB wrote:
You need to explain this, KDM, because I don't believe that even @Sasri and @freezy understand the actual dynamics of the change they are trying to explain here. Their explanations do NOT reflect the reality of your experiment results from last night.King Draza Mihajlovic wrote:
you guys can still scout with planes, so why do you guys even care about this?