Hello all,
While I consider myself to be an apt player regarding economy and how to manage it - I need to get something off my chest.
Right now, I am controlling Ma-Clicque on a pacific map and the negative grain issue is just silly. Im building improvements on basically anything that has the yellow marker of grain on it, disabled all my barracks and avoid producing units that cost a lot of grain upkeep.
Here is the kicker. Even if I had no army AT ALL, I would still be down 300-400 grain per hour. Seems to me something is broken on the world maps, and the pacific map perhaps in particular. I do not mind tough economic games (on the contrary!), but impossible scenarios once you attain a certain...size is something that rubs me the wrong way.
Question/Suggestion to devs - either change the map to have more grain resources, lower the manpower amount (A LOT!) based on population, or fix it in whatever way that is convienient for players.
Look, Im not asking for an easy economic solution, I like to plan and fight for my economic balance. But having a nearly impossible situation (my population eats more grain than I produce, and I am really dumping infra/factories everywhere) is just disheartening.
Ive experienced this on other big maps, but not as much as on the 50p map I currently play in.
While I consider myself to be an apt player regarding economy and how to manage it - I need to get something off my chest.
Right now, I am controlling Ma-Clicque on a pacific map and the negative grain issue is just silly. Im building improvements on basically anything that has the yellow marker of grain on it, disabled all my barracks and avoid producing units that cost a lot of grain upkeep.
Here is the kicker. Even if I had no army AT ALL, I would still be down 300-400 grain per hour. Seems to me something is broken on the world maps, and the pacific map perhaps in particular. I do not mind tough economic games (on the contrary!), but impossible scenarios once you attain a certain...size is something that rubs me the wrong way.
Question/Suggestion to devs - either change the map to have more grain resources, lower the manpower amount (A LOT!) based on population, or fix it in whatever way that is convienient for players.
Look, Im not asking for an easy economic solution, I like to plan and fight for my economic balance. But having a nearly impossible situation (my population eats more grain than I produce, and I am really dumping infra/factories everywhere) is just disheartening.
Ive experienced this on other big maps, but not as much as on the 50p map I currently play in.