Let's say that a city is completely undefended. Is there a "best" way to prevent it becoming damaged when capturing it?
For example, would it be better to send:
a) 1 tank
b) 6 tanks
c) 1 infantry
d) 6 infantry
e) 6 tanks + 6 infantry...etc.
f) 1 anti-air
g) 1 militia
I think I just answered my own question on accident. I think the answer would be G as militia have no damage against cities. Anti-air would be next best have the smallest damage to cities. Am I correct in my thinking?
Is there an even better way?
Does anyone out there use militia like this? I still doubt their usefulness due to being so ridiculously slow. Anti-air have the same problem. So, what's the best solution?
For example, would it be better to send:
a) 1 tank
b) 6 tanks
c) 1 infantry
d) 6 infantry
e) 6 tanks + 6 infantry...etc.
f) 1 anti-air
g) 1 militia
I think I just answered my own question on accident. I think the answer would be G as militia have no damage against cities. Anti-air would be next best have the smallest damage to cities. Am I correct in my thinking?
Is there an even better way?
Does anyone out there use militia like this? I still doubt their usefulness due to being so ridiculously slow. Anti-air have the same problem. So, what's the best solution?