Owh yes, heavy gold users combined with paratroopers would be a nightmare. That is a very good point indeed.
I think the main question revolves around balancing a defense against paratroopers and their possible use. Without this balance they could never be implemented.
I have not yet seen any propositions that combines 'free use' of para's with being able to counter them in a way that is balanced into the game as it is now. I also firmly believe that this is the main reason that paras have not been implemented into the game.
The paras supply drop sugestion would inplement paras in a way people do not want to use them. Since it would have nothing to do with strategy and planning. However any 'free use' of paras would break the game.
I believe there to be good reason for paratroopers not being in the game.
I think the main question revolves around balancing a defense against paratroopers and their possible use. Without this balance they could never be implemented.
I have not yet seen any propositions that combines 'free use' of para's with being able to counter them in a way that is balanced into the game as it is now. I also firmly believe that this is the main reason that paras have not been implemented into the game.
The paras supply drop sugestion would inplement paras in a way people do not want to use them. Since it would have nothing to do with strategy and planning. However any 'free use' of paras would break the game.
I believe there to be good reason for paratroopers not being in the game.
The post was edited 1 time, last by Edepedable ().