I am looking forward to seeing how these tweaks play out. I have two games currently on the go, one is nearing the end with only a few strong nations and the other is with everyone who has responded in this thread.... ;p (well not actually, but a few of ya) and this is still early---nearing the middle(?).
I was not having man power issues in either and don't foresee that changing. It seems to me that well balanced forces are able to cope with MP requirements quite well. It was perhaps only in my very first game that I had MP issues which I tried to circumnavigate by spamming barracks before I realized that that killed my grain!
I think we should appreciate that this game is still growing and that the singing wolf face said that if the changes are unbalanced they may be recanted.
Still some seeming bugs(air field thing for example) that perhaps could/should have been squashed before introducing new units though......but thanks for the continued efforts to better the game!
I was not having man power issues in either and don't foresee that changing. It seems to me that well balanced forces are able to cope with MP requirements quite well. It was perhaps only in my very first game that I had MP issues which I tried to circumnavigate by spamming barracks before I realized that that killed my grain!
I think we should appreciate that this game is still growing and that the singing wolf face said that if the changes are unbalanced they may be recanted.
Still some seeming bugs(air field thing for example) that perhaps could/should have been squashed before introducing new units though......but thanks for the continued efforts to better the game!