Devs, there are a lot of great things about the maps, but one really bad thing is how units get to clustered when there are a bunch of stacks near each other. The stacks need to be spread out and just have a line pointing to where they are positioned. There is a bias that tries to put stacks on the line and this makes things very hard to see a lot of the time. Take these two examples. The first shows a pretty easy interpret representation of the stacks. The second is what you normally see.