I don't know if this is the case for everyone else, but I seem to have loads of Iron and/or Oil (depending on what country you are).
This means that, just like in Thirty Kingdoms, the market is a tad broken. Since the AI also do not need Iron and Oil, noone wants to buy Iron/Oil. Which means we get tonnes of it, and nothing to do with it.
The problem with these resources is that you cannot spend them, since all buildings cost Stocks (which is a limiting resource) and all troops cost Stocks and Manpower (which are limiting resources).
Something needs to be done to make these resources a little more important. I wouldn't mind including them as part of province consumption, just like in Supremacy. Or by increasing the unit/building consumption for these resource (or by creating one), just like in Thirty Kingdoms.
If you look at the market again, in depth, the same is true for Grain and Stocks - noone needs to buy any, not even the AI. However I feel that they are important enough to not need changing. Although Stocks could have a higher provincial consumption.
Basically the market is broken, á la Thirty Kingdoms.
This means that, just like in Thirty Kingdoms, the market is a tad broken. Since the AI also do not need Iron and Oil, noone wants to buy Iron/Oil. Which means we get tonnes of it, and nothing to do with it.
The problem with these resources is that you cannot spend them, since all buildings cost Stocks (which is a limiting resource) and all troops cost Stocks and Manpower (which are limiting resources).
Something needs to be done to make these resources a little more important. I wouldn't mind including them as part of province consumption, just like in Supremacy. Or by increasing the unit/building consumption for these resource (or by creating one), just like in Thirty Kingdoms.
If you look at the market again, in depth, the same is true for Grain and Stocks - noone needs to buy any, not even the AI. However I feel that they are important enough to not need changing. Although Stocks could have a higher provincial consumption.
Basically the market is broken, á la Thirty Kingdoms.